Last active 2 months ago
If you close your client and re open it, then it might work. at least when i get failed to verify username. i think Microsoft requires the mine craft game to be closed and re opened every 24 hours or so.
some times i have had to log out and log back in. in the minecraft launcher. but it has been 2 hours so maybe you have already tried these two things?
i do know some times mine craft authentication servers go down and then players cannot have their usernames verified. but i think that is a different error message.
I know in the past there was a rule to build past 1km from 0,0, my understanding it is because spawn was near 0,0.
I am wondering is it ok to build near 0,0 now?
There is also the no lava bucket protection near 0,0. which makes it harder for griefers to grief builds. so it gives a protection to builders from lava casts. so this might be un fair? but maybe this prevents too much ugly damage from being done?
I do not really know how acceptable it is for me to build near 0,0 and for me to invite others to build near 0,0, So I am wondering if it is ok?
edit:I did ask tez in game, and they suggested griefers can still use tnt. so i like that reasoning for building near 0,0 not being too unfair
if a mob dies near a sculk cataylyst and there is sculk near by, the sculk spreads.
I guess it has not been a problem and probably will refrain from ever being one. but i am worried. a player might be able to bring eggs and spawn chickens and kill them. to cause the sculk to spread i am not sure how far it would spread.
or the sheep and pigs that spawn in spawn may be breed and killed.
i guess i am not 100% certain how far sculk spreads or if it is an issue. and maybe it has been looked into and not an issue?
I think north america had internet problems.
oh i meant the pauses after a player teleport's when the map is being loaded. it is kind of cool, i do not know how true it is, but i think i can tell the size of a players base by how long the game freezes after someone types/teleports .home
I do like the idea too, a lot of players join thinking "vanillia" and get sad that there are commands and teleport's. I get sad about the pauses when players teleport.
but i think there was a hacking client that used "." for the hacking commands. so players needing to type .wild to leave spawn is a unexpected anti hacking. however i have not seen any players complain .wild does not work so maybe that hacking client is not common anymore.
Some of the server commands that used a "?" like joke? , time?, fact? thank you server. ,
have stopped working. I am not sure if this is intentional or not?
I just had a default player say they see a "test diamonds" on the right of their screen. I was wondering if an admin/mod can come online and see if when they are default if they get it too?
So one of the facts is lava buckets are auto removed from player inventory near spawn,
and one of the rules is no lava buckets in spawn.
however as a boundary tester. i found out i can use .spawn and still have a lava bucket in my inventory. it is not auto removed.
I am wondering should we edit the rules page about lava buckets? Or should we keep it hush hush about lava buckets not being auto removed from players inventory?
i gave myself a warning about lava buckets in spawn.