Stone__Warrior

Last active 2 days ago

  1. 4 weeks ago
    Sun Mar 18 02:09:15 2018
    Stone__Warrior posted in Shop Question.

    SELL NN COORDS

  2. 5 weeks ago
    Fri Mar 16 01:02:39 2018
    Stone__Warrior posted in To crafty and staff about VPN.

    The VPNs on Cyberghost don't work half the time on Minecraft, @humfrydog

  3. Fri Mar 16 01:01:29 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shoutout to @_Humanoid_ and @HoomanResources for having two accounts

  4. 6 weeks ago
    Thu Mar 8 23:55:55 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shoutout to @_Humanoid_ for having a custom minecraft skin

  5. Sat Mar 3 16:28:11 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shoutout to @_Humanoid_ for having a horse named "Free Real Estate"

  6. 7 weeks ago
    Wed Feb 28 03:11:31 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shoutout to @_Humanoid_ for going camping with a tent

  7. Tue Feb 27 02:38:40 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shoutout to @Julipukki for forgetting to come to my birthday party
    Shoutout to @_Humanoid_ for his descriptive retelling of his very eventful bike ride

  8. 8 weeks ago
    Fri Feb 23 23:18:09 2018
    Stone__Warrior posted in The Shout-Out Section.

    Shout out to @_Humanoid_ for making a radio station

  9. 3 months ago
    Thu Jan 18 23:38:43 2018

    Perhaps you could add a scoreboard tag for when players log in within certain radius (defined in server.properties) of world spawn, then make sure someone has that tag before applying the new player stuff to them. This would work unless someone happened to log out at that specific spot and then change their name.

  10. Thu Jan 18 00:51:04 2018

    @CraftyMyner You should try to fix this! :)

    Here's a way you could do it:
    You could add a filter to the server panel to detect messages (regex form): \w+ [(]formerly known as \w+[)] joined the game. I'm not sure yet how to use regex capturing groups, but you probably know how to do that. Then you can code it to run an automated command that will disable the server tagging the specified player as new via /scoreboard or something.

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