2Chill

Last active [hidden]

  1. 5 days ago
    Mon Aug 14 23:58:06 2017

    " If you have a problem with rude staff you can take it up to me or any other administrator. If you have a problem with one of the administrators then go ahead and take it to Crafty. " -iclutchhd

    Probably the best key point here i have seen in a long time tbh .

  2. Mon Aug 14 17:19:19 2017
    2Chill posted in B05sH0gg's Ban Appeal.

    Hello , Thanks for the honesty about using the x-ray but we have a strict no hacking policy here , so your account will remain banned .

    goodluck best wishes elsewhere

  3. 6 days ago
    Mon Aug 14 06:11:23 2017
    2Chill posted in PSA to PVP Loggers.

    -image-

  4. last week
    Sun Aug 13 03:04:36 2017
    2Chill posted in Map Reset.

    @R4iscool1 I'm just speaking from my opinion and having watched hundreds of players who spend there time primarily building or having fun other ways, I don't think it's a really disputable concept that play on CM tends to be geared more towards building and community than raiding.
    Just look at how many raid/grief facs there is compared to building facs for example.
    PVPer's constantly complain that there is little pvp on the server.
    It's pretty disingenuous to claim otherwise IMO.

    I mean if you want we can ask players what they believe if you want via a poll but do you honestly think the majority of players that comprise this community would want the likelihood of being raided to be higher ?
    I don't believe this is a forum sentiment either for example just ask in chat.

    Having a base at 50k is different in a map that is 100k big, a 50k map has 4 times less space to hide in therefore they have to search 4 times less space to find you. That increases the chances of you being found at 50k a lot. It's not comparable, people would be searching the 50k radius constantly.
    I mean sure if you hide underground and are good at it, you would probably be fine but the majority of long term builds aren't underground from my experience and people don't want them to be raided.
    I don't think added pvp and grief would benefit the community personally, I don't see how it adds to the nature of the community, all it would add is further arguing and rage quitting. Which doesn't benefit the community IMO unless you want CM to become more like an anarchy server.

    @2Chill Question, where is the numbers to go with those two statements, while I do agree it is most likely true

    ^ this should have settled all of what you just said :D
    i was just asking cause you were saying it like you already had some solid evidence (maybe a misinterpretation) and i was curious as i do not other than a few peoples comments here and there , never did I disagree i even said i do agree it is most likely true, but i don't know 100% so that's the best i can honestly say, also the majority of players don't even have forum accounts sadly which we know for a fact based on forum statistics, in the past people have said polls don't matter and can't be believed we tried that before with the mob griefing thread i believe , but we both know its easy to manipulate with vpn's etc, i think we can both agree it's best if we had more of the community with forum accounts to get a really broad view of other peoples thoughts, since they are tied to a minecraft account , i am sure you would have some people using alts and what not but not as bad of manipulation as a poll , i think.

    "I don't believe this is a forum sentiment either for example just ask in chat."
    ^ on this point i actually don't think enough people tend to care ethier way until a announcement is made one way or the other as we have seen on other changes in the past,.

    I mean personally i joined knowing it was a raid and grief server and was no lifing it for like 6 months straight , as mostly everyone knows , was never raided or griefed or found , and i wasn't but like 50 k out i am pretty sure, it was an underground and above ground build , but i tend to notice people only seem to care or complain when they get raided or griefed , its a double edged sword ,as far as rage quitting , i would like to think most people are bigger than that and would pick themselves up and rebuild, as i have seen people say the reason they play on a raid and grief server is that it adds to the risk (which i am sure varies on who the person is ), and makes it more interesting , i don't think it would become like an anarchy server that is a pretty big stretch , we have rules , and would still have rules, pretty sure if the size of the map was reduced we wouldn't reduce the rules or get rid of them , i am guessing you are making reference to the chat becoming anarchy and people arguing a lot , because of getting raided or griefed i have no real proof that would be the case but i would tend to agree it would happen a good bit of the time , but as long as they keep it within the rules and dont make it a 10 minute thing it wouldn't be a huge issue , though as i said in my previous post i don't see the map getting reduced i would almost say its nil that it will happen , but maybe one day who knows, it would be very interesting and spice things up a bit imo ,nevertheless i think its nice to have a discussion about things and put ideas on the table, but at the end of the day i am just playing the devil's advocate, but anyway guess the map size is a bit off the op's topic .

  5. Sat Aug 12 23:10:49 2017
    2Chill posted in Map Reset.

    @NutjobBob Ayy nice :)

    That's the one I posted about yesterday in the mansion thread. If you read the comments someone gives a fix Crafty could implement to make the mansions generate again. I'm hoping he saw it in the other thread :)

    oh i see, hm interesting .

  6. Sat Aug 12 22:32:30 2017
    2Chill posted in Ryanman2000's Ban Appeal.

    Hello let's walk through this here together .

    [17:03:20] [Client thread/INFO]: [CHAT] <ryanman2000> u got kicked for saying a word?
    [17:03:31] [Client thread/INFO]: [CHAT] <ryanman2000> thats bullshit
    [17:03:44] [Client thread/INFO]: [CHAT] <ryanman2000> although its kick
    [17:03:45] [Client thread/INFO]: [CHAT] <ryanman2000> ed
    [17:03:47] [Client thread/INFO]: [CHAT] <nobodywasishere> I got kicked for saying I dont like trump
    [17:03:49] [Client thread/INFO]: [CHAT] <ryanman2000> i get kicked all the time
    [17:03:54] [Client thread/INFO]: [CHAT] <_TheWhale_> Why though
    [17:03:58] [Client thread/INFO]: [CHAT] <_TheWhale_> We're not hurting anyone
    [17:03:58] [Client thread/INFO]: [CHAT] <ryanman2000> idk
    [17:04:01] [Client thread/INFO]: [CHAT] <ryanman2000> all these people
    [17:04:05] [Client thread/INFO]: [CHAT] <ryanman2000> are super butthurt

    We have rules for a reason, they aren't because anyone is "super butthurt" they are in place to protect the community from arguments in chat, people being overly offensive, and to protect the younger players of the community, as just a few examples.

    [17:19:08] [Client thread/INFO]: [CHAT] <ryanman2000> speaking of assasination
    [17:19:08] [Client thread/INFO]: [CHAT] <Moppeh_> Are laws within the politics section?
    [17:19:08] [Client thread/INFO]: [CHAT] <§2acraft222§r> lol
    [17:19:14] [Client thread/INFO]: [CHAT] <ryanman2000> trump should be assasinated-some fuckin asshole

    politics ...

    [17:19:30] [Client thread/INFO]: [CHAT] <ryanman2000> like hitler should be off limits
    [17:19:33] [Client thread/INFO]: [CHAT] <ryanman2000> i get that

    politics

    [17:19:47] [Client thread/INFO]: [CHAT] <ryanman2000> i got a warning for language"
    [17:19:55] [Client thread/INFO]: [CHAT] <ryanman2000> for saying hitler

    So you got a warning so you say it again...

    [17:20:07] [Client thread/INFO]: [CHAT] <§9Tezzer§r> lets not talk about it
    [17:20:07] [Client thread/INFO]: [CHAT] <§f2Chill§r> ryan didnt u just get unbanned
    [17:20:07] [Client thread/INFO]: [CHAT] <ryanman2000> its 626
    [17:20:08] [Client thread/INFO]: [CHAT] <§f2Chill§r> recently ...
    [17:20:10] [Client thread/INFO]: [CHAT] <ryanman2000> ya
    [17:20:15] [Client thread/INFO]: [CHAT] <§f2Chill§r> you are about to end up making another appeal

    here reminding you that you just got recently got unbanned....

    [17:20:16] [Client thread/INFO]: [CHAT] <ryanman2000> i got banned for a stupid reason too

    which you think was a stupid reason further appearing to disagree with the rules ..

    [17:20:43] [Client thread/INFO]: [CHAT] * ryanman2000 dabs
    [17:20:50] [Client thread/INFO]: [CHAT] * ryanman2000 dab

    [17:20:50] [Client thread/INFO]: [CHAT] ryanman2000 left the game
    [17:20:54] [Client thread/INFO]: [CHAT] ryanman2000 joined the game

    server kicked you for spam here ..

    [17:20:59] [Client thread/INFO]: [CHAT] <ryanman2000> O WOW I WAS KICKED

    then you came back with all caps... you were kicked

    [17:21:32] [Client thread/INFO]: [CHAT] <§f2Chill§r> ryanman2000 play the game stop the trolling please.
    [17:21:38] [Client thread/INFO]: [CHAT] <ryanman2000> what trolling
    [17:21:44] [Client thread/INFO]: [CHAT] <ryanman2000> u dont even know what that means
    [17:22:16] [Client thread/INFO]: [CHAT] <ryanman2000> kys 2notchill

    So no this not a joke in anyway shape or form , this is you breaking the rules multiple times, being reminded that you were just unbanned in the last couple days for breaking the chat rules, including politics in chat , yet you don't seem to care to be honest , you were given many chances as you can see from the chat logs , yet continue to carry on breaking rules , so considering you were just recently unbanned for some of the exact same reason's and after a brief discussion with a few other staff members, a 5 day ban is in order , hopefully after this you will follow the rules and make sure to familiarize yourself with them , so we don't have to see you back making another appeal in the future .

    Be respectful to other players - Don’t use extremely derogatory terms or epithets. Don’t insult or personally attack others in excess. If someone asks you to stop, then stop.

    Practice good chat etiquette - Don’t use caps, don’t spam, don’t discuss controversial, sensitive or offensive topics (e.g. sex, sexual identity or preferences, race, politics, religion, drugs, etc.), no advertising, no links, no trolling. Please only use the minecraft font and English in global chat

    Please listen to staff members - In order to keep the server safe, staff reserve the right to add, modify and patch rules.

  7. Sat Aug 12 21:01:09 2017
    2Chill posted in Map Reset.

    @NutjobBob If you want these bugs fixed please please make an account on the bug tracker and upvote the issues so they get the attention they need.
    I often respond to threads complaining about bugs with links to the relevant bug on the bug tracker, All too often I get the feeling that these go ignored because people can't be bothered to follow the link. If you want bugs to be fixed you need to bring them to the attention of the developers, whining on the forum of a single Minecraft server accomplishes very little.

    yes of course , i didn't even realize it was a issue , as this is the first i have actually seen about it ,i have no experience with the mansion issue but as far as end cities goes i don't see what it has really hurt its usually 1 or 2 broken chest but all the items are still there and can easily be picked up, everything seems to spawn in fine besides a chest or two randomly , ethier way its not the way it was intended to be so i upvoted it , the mansion issues people have stated seem to be worse than the end ones , also i was told by someone else the end city chest problem has been ongoing since before 1.12 so idk .

    p.s. upvote this one also as it seems to directly respond to the mansion and end issue .

    https://bugs.mojang.com/browse/MC-96998

    just to show i voted ;] -image-

    -image-

  8. Sat Aug 12 19:01:01 2017
    2Chill posted in Map Reset.

    @R4iscool1 Ultimately it's harmful and unfair to just reset for the sake of a small number of users who wish to explore temples and mansions. Especially since the problem would reoccur in a couple of months again, a small minority should not dictate the servers direction I'm.
    The majority of players want to keep their builds and should be allowed too, unless there is serious reasons we need to reset.

    @R4iscool1 I think reducing the size would be a bad idea, craftymynes is not a solely grief/raid server, plenty of players in fact I'd say most of the regular playerbase just want to build and be part of the community, decreasing the size of the map which makes it harder to do so would he a bad idea. Sure Map size would be reduced but it wouldn't have an affect on lag anymore than there is less chunks being generated.

    Doing the maths as well would show that players would constantly be running into each other at 30k, consider the average player Base which can be said to encompass 100 square blocks though many far exceed that, within a 90k area there can only be 450 of the 200 block squared patches for building. That's less than our player Base.

    I don't see ant reason to sacrifice some of the community nature to make it more risky and therefore more fun to a small minority of the playerbase.

    Question , where is the numbers to go with those two statements, while i do agree it is most likely true , those two statements about small minority and the majority i just don't see where you are getting your census from or what not , but i am interested to see , as staff its easy for us to say most want this most dont want this etc etc , who did you ask exactly , and also as you said on someones thread before , you can't go by a few post on the forums ... i assume you still stand by that , so but on some of the other points you made i can see the risk you referred to change sometimes can be scary and i don't expect the size to change at all , but it's always nice to play devil's advocate to get the ball rolling and just see what people actually think , i don't think with 50k by 50k it would be that hard to hide lol ...i have had lots of bases at 40k - or 50k as i played a very very very lot , and they havent been raided , unless you count that one incident with artemis(he got banned and leaked our cords ) , i think there is something to be said for more player interaction and it would spice things up a bit , but as we both know we are just speaking thoughts or oppions i guess , people do join knowing its a raid and grief server , but i agree anything under 50k would be unfair to those "strictly builders " .

    @R4iscool1 Interesting so it seems there is a whole host of issues with generation at the moment, I assumed that it was one bug that only affect Mansions. Rather disappointing but not surprising coming from Mojang.
    It definitely makes it rather pointless to reset if we will be beset by the exact same bugs.

    Agreed i have found end citys also with chest already broken and the items laying on the floor where the chest should be as i saw someone else mention but i don't see how reseting as you said is going to help anything considering ongoing mojang bugs.

  9. Sat Aug 12 10:37:58 2017
    2Chill posted in Map Reset.

    @CraftyMyner A progressive increase is world size would probably piss people off

    @CraftyMyner

    You did not address any of this , how about a decrease , next time a reset rolls around , might be a nice change and worth a try

    "Hm , for a player base the size as craftymynes i think 25-30k would be better than 6k or 1k , people could still build then but with more risk and more chance for the pvpers and griefers .
    Also , i think with a smaller world , technically wouldn't that mean less lag also , or would it not matter does it only consider loaded chunks ? i am guessing not since it still seems to be able to count all enitys even if not loaded , i.e squids etc ?"

    anything under 50k or below would be interesting change

  10. Sat Aug 12 01:44:02 2017
    2Chill posted in Map Reset.

    @SharpSerac i'd prefer the map to be 1k by 1k, world border at 500 xd

    @javonjw @SharpSerac 6k is not to bad lol

    Hm , for a player base the size as craftymynes i think 25-30k would be better than 6k or 1k , people could still build then but with more risk and more chance for the pvpers and griefers .
    Also , i think with a smaller world , technically wouldn't that mean less lag also , or would it not matter does it only consider loaded chunks ? i am guessing not since it still seems to be able to count all enitys even if not loaded , i.e squids etc ?
    @CraftyMyner

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