Last active [hidden]
Personally I think every 500 (or whatever number) of total votes, the person with the most votes within that 500 would be a decent system.
The borders are the same in all dimensions. 200k from spawn.
@humfrydog Ok I know this has been discussed before and people will say whatever you can get someone to pay is the amount.
But i would like to have a serious discussion of what is considered a fair exchange rate among most regular players.
so what i want to do is make a short list of basic exchange for reference:
Diamonds to emeralds? rate: my opinion is 8 emeralds per 1 diamond or 1 emerald block to 1 diamond block is fair both ways.
diamonds to iron? rate: my opinion iron might be 18 to 27 to 1 diamond
diamonds to gold? rate: my opinion gold might be 27 to 1 diamond
All other items i consider supply and demand.
I just want feedback on diamonds, iron , emerald and gold exchange.
please give constructive criticism and what you personally think is fair to both sides of the trade.
I'm not sure for iron or gold so I won't have any input on it, however for diamond to emerald (and vice versa) it's really hard to say. My shop in particular is a good example. Mending costs me 18 emeralds to buy, and sells for 7 diamonds or 20 emeralds. With an 1:8 exchange rate that would leave mending at less than 3. Silk touch which costs me 5 emeralds to buy, and sells for 7 diamonds or 7 emeralds, by 1:8, I would have 0.875 of a diamond. That would mean I would sell for 1 diamond which is absurdly low. The higher the worth of diamonds gets, the lower the worth of goods. The cost of books (for example) becomes insanely low and makes it hard for shop owners to keep the shops open, and even harder to open new ones. Eventually the labour of shop-keeping becomes far to high for the low returns.
Also, on the philosophical side, who defines who is and isn't peaceful? One player might think you're peaceful, and another might hate you. Someone being peaceful is too subjective to be a solid title. Say if person 1 who has never raided before gets raided by person 2, and then somehow raids person 2 back?
What if person 1 was a huge antagonistic jerk everyone hated? Which one is peaceful? It's going to differ from person to person. We would get way too many complaints about people who have "peaceful rank" which the complainer thinks is unjust. It just wouldn't be a very practical or solid system.
I do love data
There are a few problems with this that I can see.
One is that mounts are mostly useless here. With homes and tping it renders mounts largely useless, being more of a hassle than a help. As for other animals I don't really see a use or a demand. Would be a really niche market to cater to.
The second is do-ability. I'm not sure with a server panel, but with commands it would be difficult if not impossible. As far as I can recall there is no tag for if a mob is leashed, meaning it could be impossible to target leashed mobs over regular mobs. Maybe you could target leashable mobs within a certain radius but that would cause a lot of problems (Accidentally tping mobs, having to target every individual leashable mob etc.). Maybe I'm missing something that would make this much easier, but if I'm not it might just not be worth the time and effort for such a niche feature.
Not trying to rain on your parade, and I apologize if I am. Just not sure how useful or possible it would be.