r4iscool1

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  1. 10 years ago
    Thu Mar 10 10:44:55 2016
    r4iscool1 posted in TPA is here!!.

    Will teleporting in the nether to someone else in the nether work ?

  2. Thu Mar 10 08:08:42 2016
    r4iscool1 posted in The ghost effect....

    @argonFiles Are you staff now?

    He is correct, please do not bother glowing staff.

  3. Wed Mar 9 18:50:56 2016
    r4iscool1 posted in Trapping/Camping Nether and End.

    @darktyui Also all I want is for the rules to say no trapping or camping end or nether spawn just add that in and I would be more than happy

    This isnt about your happiness.
    If and when we have time to add it, we will however until them you are still bound to it regardless.

  4. Wed Mar 9 18:49:22 2016
    r4iscool1 posted in Trapping/Camping Nether and End.

    Its a hard to enforce rule however that does not invalidate it.
    The rules is there for a reason and it will stay as such imclusing trapping.

  5. Wed Mar 9 18:29:28 2016
    r4iscool1 posted in Trapping/Camping Nether and End.

    I disagree.
    With lava at your back in the nether spawn there is only 2-3 viable paths to leave spawn, short of tunneling through which we wish to discourage. Trapping these leads to much havok and pointless deaths.

    I also can't think of any reason short of trolling to actually trap the nether without collecting the drops.

  6. Wed Mar 9 15:11:47 2016
    r4iscool1 posted in The furnace room in 1.8.9.

    It has now been fixed

  7. Wed Mar 9 13:21:27 2016
    r4iscool1 posted in The furnace room in 1.8.9.

    We are aware of the situation however all the Ops are kinda busy Irl atm so it may be another day or 2 before we get to it.

  8. Mon Mar 7 23:11:32 2016

    We wont be offering protection for it however.

  9. Mon Mar 7 18:14:52 2016

    @Eberk91 The rentable plots, would that be something he could do there? If not maybe make another area for user owned shops? Although we do already have the trading post so a shop would be kind of pointless. Just a thought.

    No if we introduce the rentable plots all items will be removed on entry making shops impossible.
    This is to prevent people from using it as storage.

  10. Mon Mar 7 12:36:57 2016
    r4iscool1 posted in 1.9 Updates and Ideas.

    We try not use enchant villagers since they end up screwing the economy.

    The main problem with the render distance isnt ram but CPU power, luckily however there is a solution, we will be upgrading our server from an Oc4770k to 6700k at some point in the near future.
    Mojang will then hopefully fix 1.9 entities from increasong exponetially to quadratically which should dramatically improve peformance too.

    After these two large changes we hope that render distance can be increased back to 6

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