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I mean, There is multiple reasons it might not work. I will play around with it on my server and see what I can do to make it work without the comparator. @PlesleronTepryos
You would just move all the command blocks back 1, removing the comparator and making that impulse into a chain and conditional, You would then need to make the last one into a chain conditional. I am explaining these edits using @Andureil 's example. @PlesleronTepryos
@PlesleronTepryos i also need to figure out a way to return the sticks.
It should cost sticks, That way you are essentially paying for the armorstand. I mean, If this was my module I would make it so you have to drop a diamond and 2 sticks. Just so there is payment.
@JustJams I will have a go at this. Speak to me in-game, or would you rather I message you?
Messaged you ingame.
I will have a go at this. Speak to me in-game, or would you rather I message you?
@ItsJamieee reset the chunks around spawn
I am adding that with the shape of the spawn etc it may not be feasible with the chunk resets every restart on this server
@TheMightyDrex No, The mobGriefing gamerule is a global gamerule. I suppose with some panel magic every restart you could reset the chunks around spawn keeping the walk out (If you choose to walk) looking nice.
@_Haxington_ Personally, I have never encountered it but a new session token is generated on the pressing the play button on the launcher which is why I suggested that.
@_Haxington_ Do you have a strong internet connection?
That wouldn't matter... 'Token' is referring to the session token.
It means you don't have a session token... Try closing all of Minecraft including the launcher then loading it back up. May fix it