Last active 5 years ago
112 blocks x 112 blocks except roughly circular
+- 10k-20k x axis, +- 60k-70k y axis.
If we imagine the map as a 20x20 grid, you just listed 4 squares on that grid. 20x20 =400. 4/400=1/100. Put another way, one in every hundred bases are within that region (Yes I oversimplified some).
Follow up question:
What's the chance someone else has a base inside one of those 4 squares. If I had a base inside one of those squares I'd be concerned.
You might find this video helpful for understanding chuck unloading better:
I've been meaning to do some more base tours for a while. Here is one for the Endermen Grinder I built.
A while back crafty disabled shooting cave spiders with arrows. Apparently it was causing issues for the server. It's been a while and I was wondering if this still needs to be disabled. Is there a mojang bug tracking this?
If forge isn't allowed doesn't that make this conversation moot? I'm curious how your going to install these mods without forge.
@SharpSerac that iron farm design is so slow you're better off mining it all xd
... and what are you recommending instead? Multi village iron farms outside of spawn chunks are very time consuming to build. Expanding a single village farm to fully take advantage of the maximum spawning spaces doesn't give a very large increase in iron produced but could easily take twice as long to build.