onionpaste

Last active last year

  1. 7 years ago
    Mon Dec 11 04:59:47 2017
    onionpaste posted in CM Fit Club.

    @CodyJProductions Wow that's great Cody! That must be a lot of stuff to keep up with... I can't imagine doing all of that lol :D
    I would like to join the discord server too. What's the invite?

  2. Mon Dec 11 00:38:46 2017
    onionpaste posted in Overworld Gold Farms.

    oh okay. bit bummed, though I suppose your reasoning makes sense.

    @BaronBattleBread sigma is my favorite letter of the greek alphabet :D

  3. Mon Dec 11 00:03:17 2017
    onionpaste posted in Overworld Gold Farms.

    Wow those gold farms are pretty big... Regarding your point about map corruption, there is a vanilla server on the spot right below CM on the server list which has it enabled, and to my knowledge, they never have been corrupted by it. Perhaps this might be a fixable issue within the settings or if you set certain rules on how large the gold farms may be, it won't cause corruption? (Fyi not trying to contradict you and prove you wrong, just having a friendly discussion)

    edit: also lol is it a coincidence that in the 2nd pic you talk about corruption and in the chat someone's death message is [Corruption's Bane]?

  4. Sun Dec 10 21:44:46 2017
    onionpaste started the conversation Overworld Gold Farms.

    Hey everyone. I believe that it would be great if Crafty could allow overworld gold farms. They are, essentially, massive obsidian portals that you can use to farm pigmen and acquire gold. If you invest enough time in mining obsidian for them, it's an investment well-spent.

    Here's why:

    • Useful source of gold and XP. This would make gold more widely available for everyone, as it would circulate through the economy. This would help everyone, from brewers and alchemists to villager barterers, pvpers, and rollercoaster construction workers. (Golden carrots & glistering melons, golden apples, gold blocks -> emeralds, and powered rails)
    • Alternative to having an end grinder. End grinders are probably the best source of XP, but having one of these majestic monstrosities at your base will provide you alternative means of leveling up fast. This would probably half the players in the end at any one time, which is something that we all with end grinders would love :)
    • For people who are willing to put in the time and effort to build one, it will reward them greatly, and perhaps even entice redstone magicians and obsidian miners to join CM if they were allowed!

    So, this being prohibited and all, I figure you guys have good reasoning behind outlawing them. Here are a few points that show that this wouldn't affect the server negatively.

    - It wouldn't cause lag. Since we of Crafty's nation adhere to the 100 entity limit, at maximum, there would be 99 zombie pigmen + 1 player. Now, this "lag" is almost nothing, considering that at most times, there are about 1500-3800 entities in total handled by the server at any time on most days (depends on player count) - many of them endermen in end grinders performing much of the same AI as by angry pigmen (the pigmen don't have any additional lag that they cause).

    - In the rules, you mentioned that they can corrupt the save file. However, I think it's possible to do something so that they don't do this. Another server allows it, so perhaps staff and Crafty could talk with the owner of (I don't want to say the server name in fear of advertising it, so I'll just say that it's the 2nd server on vanilla MCSL so that Crafty will know who to talk with) to see how he is handling the gold farms? Btw their map is 1 million by 1 million, so I don't think map size has anything to do with it.

    - Very time consuming to build - it's not like anyone can whip one up in a mere week or two, but rather, the cumulative efforts of mining obsidian over a long time. That being said, because of this, it's unlikely that there will be many of them - probably, only one built by SC, one by Team Eye, a couple more at the most? This means that if lag is caused by them, it will be minimal.

    - Oh, lastly, I would like to mention that "portal lag," or frame drops when you have lots of portals, is completely client side and occurs because of particles and animated blocks. This lag doesn't affect the server, nor the other players on it.

    Anyway, I hope that I have convinced you that gold farms would be beneficial to the players of CraftyMynes. I'm open to any discussion on how we can do something like this, but if Crafty you decide not to, that's fine too. Please state your opinion of this! :)

  5. Sun Dec 10 20:10:06 2017

    @ardoasms I think the developers figuring out how to use more than 1 cpu thread would help too

    Since MC now uses java 8, starting a new thread is as simple as:

    new Thread(() -> {
    //code
    }).start();

    but micro$oft would have to rewrite a lot of the code to use synchronization, volatile fields, and use the wait/notify api so that MC would be thread safe... I wish they would do this in 1.13 or 1.14!

  6. Sat Dec 9 00:12:24 2017
    onionpaste posted in CM Fit Club.

    Thanks @Tez1010 !
    Right now I am trying to use a certain routine each week. This week I am doing calf exercises, then sit-ups or squats (alternate between days), next push-ups, and finally, dumbbells.

  7. Sat Dec 9 00:10:39 2017

    Okay :D

  8. Fri Dec 8 00:11:22 2017

    How long will this sale last?

  9. Thu Dec 7 23:12:11 2017
    onionpaste posted in Word Association.

    SC

  10. Thu Dec 7 23:09:32 2017
    onionpaste posted in CM Fit Club.

    @Tez1010 congrats on your hard work!

    I have started doing daily exercise for the last few weeks, and it's definitely worth it! :)

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