_Drachenzorn_

Last active 5 years ago

  1. 8 years ago
    Sat Nov 5 05:51:10 2016

    @Dennari43 All we're doing is complaining about a gift given to us by the admins. They were kind enough to give us so many amazing things, and every time, someone has to complain and tear down their hard work and berate everything they've done for us. Some people don't want that kind of slap in the face towards staff to continue. Again, sorry if I sound upset, I know I come off that way a lot. But I don't see a point in further complaining about the admins' gifts that help most players and are liked by most. It's upsetting to see someone's hard work picked at and picked at until all we're doing is hurting their feelings. Lets please try to end this one (peacefully) before we do that again. I have no quarrel with any of you. This is just what I believe on the subject.

    Its good that you show what you feel. But this is just a debate on the matter. You are the one quarelling and making it on a personal level. Again I would like to remind you that this is a suggestion section. Its a suggestion that I feel (personally) may improve the gameplay (survival vanilla gameplay) of the server. You have some good arguments, but also expect that there will be people rebutting what you say.

    Going back, one of the main reason for me to start this thread is I feel that the server is missing some of the "vanilla survival" feel in its gameplay. As a gamer, we know this is related to gamerules. I understand that craftymynes has their original rules in mind. But as the server goes on and evolve, we suggest more and more features (wool, clay etc) that changes these rules. Features that makes our survival easier, but isnt that just making the server more like "creative"? Cause the way I see it, getting blocks or resources (and please dont think of just emeralds or diamonds) the easy way is just like creative mode.

    In short, the main message of this suggestion is reverting back to what we signed for when we discover this server: 100% vanilla. Not just vanilla in its technical aspect but vanilla for the players also - vanilla gameplay aspect.

  2. Fri Nov 4 17:39:14 2016
    _Drachenzorn_ posted in Skins.

    @thegoldsmith I may just reverse my skin....

    I suggest you also rename to theironsmith or thequartzsmith lol

  3. Fri Nov 4 16:20:03 2016
    _Drachenzorn_ posted in Server Offline.

    tsk tsk tsk. someone's head should roll for it. Lol

  4. Fri Nov 4 02:10:58 2016

    @Dennari43 I have my own villagers and zombie spawner to get them.

    Good for you.

    @Dennari43 I still enjoy the villager ones though, cause it gives me a reason to hang out in spawn, which also means I socialize with other players.

    Then removing villager trader will give you MORE reason to hangout with real players and trade and socialize with them, rather than trading with the "artificial" ones.

    @Dennari43 And the items sold by the spawn villagers are often not sold regularly by players. Do you want us to just wait for someone to open a shop for lore items, iron gear, beginner stuff, and every last item the villagers sell? And not every single person on the server can find and have access to villagers apart from spawn.

    You just need to ask chat and I bet players with those items will respond. The reason why anyone wont ask is because they rely on the spawn villager.

    @Dennari43 Getting rid of the villagers will make it harder for new players to get started and the gap between poor and rich WILL grow.

    I dont agree with this. Everyone start with their starting gear and they just need to dig and mine to build. If you are a smart player you can grow just fine.

    @Dennari43 This is not a generic, plain server, this is CraftyMynes. Why change what so many people love. If you want something less "artificial," go play on an anarchy server.

    What do you mean by this? Lol. Chill dude. Why would you say that when Ive been with the server since 1.8. Guess this is one of the violent reaction that Im expecting. Hahahaha.

  5. Fri Nov 4 00:10:37 2016

    New players are meant to be poor. Lol. But then they will start mining, building stuff, farms, etc and start acquiring resources. Now IMO, it will be healthier if these new players interact with the old players for trading what they need instead of trading with the "artificial" villager trader. Special mention to that last spawn villager who sells wool, it was so broken (good thing they nerfed it).

  6. Thu Nov 3 23:48:14 2016

    @Dennari43 Personally, I like the way the trades are right now. And I would consider myself on the higher up part of the scale between poor to rich players, yet never in my entire Craftymynes experience have i used the pumpkin trade. That is not always the source of income, just the source from nubs that have to abuse it. But what does it matter if they do? What is having a lot of emmies going to do? I know, it will let them buy more things from other players. Yes, they will get gear much faster than naturally earning it, but how does that damage anything if they are putting the money back into the system by buying items from shops, or just giving it away in a drop party cause they have enough to give away. In my opinion, the trades are fine. They help players earn more so they can spend more at shops. It's a cycle. It's how currency works.

    And its artificial because the server provide us these villagers. I'm saying, if you want to trade with villagers then make your own villager trading system, vanilla way. At least you sweat on building it not spoon-fed by the server. Or trade with real players, which I initially point out.

  7. Thu Nov 3 23:41:35 2016

    @OtherGreenGamer ... and the rich can provide services for the newer players to get resources....

    I disagree on this. Its the opposite the way I see it. I employ newer player to get me resources for dia or emeralds that I dont even have difficulty getting because of these DANG villagers.

  8. Thu Nov 3 16:14:24 2016

    @OmegaSniper4eva All things aside I feel that @_Drachenzorn_ Is correct people rely on the villagers to much, instead of player to player interaction.

    Yep, that's one of my main reason. TBH, Im one of the many who also trade with villagers (I sell pumpkins and raw fish and carrots and other crops) and I'll be also affected. However, I also see how I easily become rich and be abusive of the system. I find trading with players a long process but I like the haggling and interacting.

    Im wondering what the staff think about this. Weird, that there are still no comments from any of them.

  9. Thu Nov 3 07:25:33 2016

    Hmmn interesting, then Ill buy a book

  10. Wed Nov 2 23:40:01 2016

    I bet this book will talk about half slabs, glass or any transparent blocks and lighting,

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