Valgys

Last active last year

  1. 8 years ago
    Mon Jan 23 18:30:53 2017
    Valgys started the conversation Buying Sponges.

    Buying at 1 diamond per sponge. Price negotiable, we can also discuss alternative trades. Please reply here or send me a PM.

  2. Sat Jan 21 20:12:26 2017
    Valgys posted in What just happened?.

    @_Haxington_ I can understand that the blowing up of spawn was an accident but the villagers could have easily been prevented if they were fully removed.

    Since the server was rolled back this does not really matter but I still think there should have been more attention to completely removing them.

    He can just as easily just remove the buttons that activate them and still retain the infrastructure should another server-wide change occurs that includes custom villagers. He's got to anticipate for as many possibilities as he can for us.

  3. Fri Jan 20 20:12:02 2017
    Valgys posted in Protecting Your Base.

    @Chilled__Chaos Thanks for the help! And especially to Valgys. Lots of useful information there, definitely will put it to use! If anyone has any other ideas, feel free to keep leaving them. Multiple people can use this conversation to build a better hidden base!

    But that tip about removing your nether portals on both sides... how am I supposed to be able to get to the overworld, while having the portal in the nether destroyed?

    NP. You're welcome - @ShapedSundew9 is MIA so someone had to mention the results of discussions started by him on this very topic (Although I added a few new ones in this list since then).

    Also, to destroy the nether portal you just set home at your base, return to the Nether to break the portal, and use the book to go back. If you're talking about getting back to the Nether roof use the enderpearl or minecart trick. Or hope someone like me sees it, as I take down all portals for the obsidian without seeing what's on the other side.

  4. Fri Jan 20 16:51:28 2017
    Valgys posted in Protecting Your Base.

    @ChilledChaos
    1. The best way to hide is to use the full size of the map. Without going into the actual probabilities, the natural dispersion of the players across the map and the render distance of 5 (6?) greatly thins out the potential for repeated footsteps and eyes across a particular area. Crafty and his staff have put in tools to help cover ground quickly. And now with the Elytras and rockets it's a much easier task.

    2. Consider building underground, or at least keep a small aboveground footprint. Also reducing traces of your activities in the area falls in this category, like half-cut trees and the use of cobblestone. Underground bases are invisible to visitors running overhead.

    3. Avoid high entity counts. 100 is the limit maintained by staff. But higher than 50 a smart player with F3 debug window up will know theres something worth exploring underground.

    4. Avoid oceans. The natural generation of nether portal exits for people traveling out via the Nether roof (a common route on CM) scans for valid locations. If the area all around your base is nothing but water, the only valid location for the portal to generate is your base!

    5. Remove your nether portals on both sides. Nether portal mechanics prioritizes active portals to send a player entering/exiting the Nether. When exiting from the Nether the game looks for an existing portal 1024 blocks around the corresponding Overworld coordinates.

    6. Consider building in the End or the Nether. Everyone builds in overworld cause that's where most of the cool stuff is. So why not go where no one would bother looking cause no one in their right mind would like living there. Consider using Rule #1 too if you do this.

    7. Avoid rare biomes like mesas & ice-spikes. Everyone likes to check out a rare biome.

    8. Avoid predictable coordinates, like 50K x 50K. You wouldn't be the first to think to go there.

    9. Avoid the world boundaries. Anyone traveling past 12500k in any direction in the Nether gets their coordinates truncated to the world boundary when they go back to the Overworld. That's a high chance of getting explorers delivered to your front door.

    10. Kill the cartographer. If you're deciding to use a monument for a base and use a villager cartographer for a map to make it easier, be sure to thank him with a sword to his gut. While cartographers don't give out new map trades to monuments occupied by players longer than 3 minutes, the original cartographer doesn't change his map trade. That means players coming across towns containing the original, "leveled" cartographer, can literally get a map to your base. (This is based on the info I've researched but haven't personally verified yet).

    Good Luck!

  5. Fri Jan 20 15:39:11 2017
    Valgys posted in Protecting Your Base.

    @_Haxington_ What if we increased the random tp range to cover the whole world? This would make it relatively safe to make a base wherever you randomly tp.

    Safer to make the base, less safe to keep it.

  6. Fri Jan 20 07:13:47 2017

    Title says it all. It must have expired a few hours ago. My browsers are being a pain getting me back to you guys.

  7. Fri Jan 20 03:23:17 2017
    Valgys posted in Villager breeding.

    Village mechanics

    Probably want to start here to get a baseline. We can probably offer more specific designs once you know what to do with the doors.

  8. Tue Jan 17 19:30:14 2017
    Valgys posted in Griefing and Raiding .

    @Cellexya Some admins have survival bases, so yes you can raid those. I doubt they have anything really of value there though.

    My memory is fuzzy but I think it was @BaronBattleBread who once shared in a similar thread from over a year ago how he had to quietly watch in horror as some random player he was observing legitimately finding one of his bases and then started raiding/griefing it.

    It made me chuckle thinking how an admin is forced to exercise that kind of self-restraint to a point of feeling helpless in protecting their own property.

  9. Tue Jan 17 16:45:30 2017
    Valgys posted in Griefing and Raiding .

    @raw0rz Yes and no if you are good with some people on the server such as admin not saying any names or anything but most likely if you get on their bad side they may send someone to grief your base and make it look like someone randomly found it! It will only take a up to a few hours to a few days to happen but it will happen so make sure to kiss a lot of ass =)

    Not sure who you are referring to @raw0rz but Admins and moderators with creative permissions aren't allowed to raid, grief, or harrass players directly or indirectly as you describe. The past Admins who did so were removed by Crafty. You should probably communicate any concerns with him privately before posting something like this on the public forum.

    @javonjw - assume all (non-staff) players are out to pk you, take your head, raid your base, and post its coordinates. Trust only those that you can invest time in vetting out. A little time spent carefully selecting your teammates will pay off.

  10. Sat Jan 14 18:03:46 2017
    Valgys posted in CraftyMynes Seed.

    And monuments...

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