Last active 4 years ago
@Sofatroll Pardon me I must have missed a lot. The last thing I remember regarding this very topic is that staff would no longer support changing spawners since it causesd the economy to break and therefore the map to reset.
It's not supported per say, but it is allowed. It's up to the player to figure it out, and it will revert if the player does anything wrong in preparing the environment, i.e. light level, Y level, biome etc.
For my squid spawners (i changed 2) i put a layer of water 3 blocks above the spawner, which forces the squid to spawn, then covered the layer of water in a layer of light blocks (i used sea lanterns) to make it bright enough in the room, that layer was 2 blocks above the spawner, so you can stand on the spawner but not jump. That way it wouldn't register spawn potential for whatever hostile mob was in it before. this is in a 9x9 space. they'll just spawn into the air and fall into the death trap. if you cover it in water it becomes too dark, allowing spawn potential for hostile mobs, reverting the spawner. I'm sure the same principle with light applies to other eggs as well.
Hope this helps :)
I'll join the parade. I've never heard anything but the nicest things from Tez.
I nominate @Tez1010
I nominate @Yul because he's a dope guy, he's funny, a sick builder and seems to need it lol
@NerdieBirdieYT I nominate @CodyJProductions because he's a great Helper and is always so kind.
woah, didn't expect that lol
ty nerdie :)
@ZenithW I've been inactive for almost a year and trying to come back, may I know what kind of eggs have been released since last reset? Thx
@ZenithW if you search around @TimmyBoyT 's YT channel he has a bunch of the recent CC's on there, plus his voice is super therapeutic