HaloNest

Last active 7 years ago

  1. 10 years ago
    Thu Oct 20 21:22:40 2016

    no probs

  2. Thu Oct 20 21:07:42 2016

    I meant I am the lone italian here, c'mon

  3. Thu Oct 20 21:00:51 2016

    dang, I'm the only upsetti-spaghetti in this server

  4. Thu Oct 20 20:59:49 2016
    HaloNest posted in Texture Packs!.

    here's my texture pack!
    well, to be honest that is not a texture pack... it is just a mix of texture packs.
    to be more honest it is not even that, my pack is a pack that I put up myself picking tweak texture packs from the internet.
    basically it is a better default... here's the complete thing that I put up...

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    diorite, andesite and granite... I think they look better

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    you can also do thi with optifine but...

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    wood is a little bit more shaped

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    dramatic skys

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    mossy cobble and afiliated have a different green, more realistic

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    more natural pumpkins

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    better clay, c'mon! the red one is orange in the default, and the blue one is purple!

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    darker purpur, way better

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    darker cactus

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    you can choose 10 types of elytras...

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    this is way better

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    more cyanish water

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    fancy GUI for fancy guys

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    fancier paths!

  5. Thu Oct 20 20:49:00 2016

    bonanza makes me feel like you are italian, am i right? fratello?

  6. Thu Oct 20 15:39:06 2016
    HaloNest posted in Texture Packs!.

    can't wait to show mine, will do in a second

  7. Thu Oct 20 15:29:51 2016
    HaloNest posted in Underground dwellers.

    the fact to build underground is a way to protect yourself from grief itself, do not build over your underground base, do not stay too low, people are allways searching for diamonds, so expect some unwanted miners to dig under your base.
    Only build underground if there is a spowner nearby, spawners are like river for ancient tribes, if that gives you the idea.
    building under a ocean prevents you from random players digging straight down from the survace, no one will get to the bottom of an ocean to dig straight down.
    Keep a mundane quantity of entities, people may be checking coords and notice all those entities.

  8. Wed Oct 19 14:35:41 2016
    HaloNest posted in The NutNest contest shop.

    1st i said I won't get into your base
    2nd it depends on the castle
    3rd cost it depends on how much material I will use

  9. Wed Oct 19 14:30:37 2016
    HaloNest posted in The NutNest contest shop.

    depends on what people ask

  10. Wed Oct 19 14:18:42 2016
    HaloNest posted in The NutNest contest shop.

    10

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