Last active 2 years ago
"Nap for 5 hours?"
I wouldn't consider that a nap lol.
Uhm.. Diamonds are easily accessible. You can easily get stacks upon stacks in just one day.
You just gotta learn how to plant a crop and harvest it.
Also, you can easily create an automatic farm.
Once you've gotten the harvested crops, sell them to villagers for emeralds and then turn that emerald into a diamond.
Easy steps.
The Thank You build brings back memories.
Socialize.
You can tell us all of the things that happened after the trip is over.
Damn. Team Eye getting roasted.
R.I.P. Left Eye.
Take a picture of the passing surroundings?
Interesting. I'ma farm my XP all the way to 100 while also acquiring zombie flesh, bone meal, and blaze rods.
I can't click or see that image.
I agree with you Haxington. Mob farms are very inefficient in multiplayer but are better in singleplayer. I've tried it in singleplayer and I've got zombies spawning every second and falling into a deathtrap. I've duplicated the mob farm I made in CraftyMynes and put it in singleplayer. The results show an increase of 1000% mobs. Actually, that percentage may be exaggerated but plethora of mobs were spawning. Mobs spawn rates is probably affected by the amount of player in the server making for less mobs to spawn.
-My mobs farm is above 150y and it probably wouldn't wield the same results if I lower it. The first mob farm I made in CraftyMynes only produced 5 mobs while this produced 20 but both taking a long time.
Mending does effect the market system but it also saves players resources that they could have saved up and used. If neglected, a tool or an armor with mending on it could break easily. However, this is a rare case of forgetting to recharge your items. Although mending alleviates the problem of having to recharge your item's durability, it would take off the hard work associated with Minecraft. I don't even know where I'm going with this post atm.