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Death Shulker - Towel Gang's Shulker Grinder

  1. 8 years ago
    Edited 8 years ago by cepheid

    Hey guys, I've been talking to several people about shulker grinder designs and I wanted to show off the grinder we've been working on for over a month now. It's an original design by myself, wblaine128, and CovertRaw and as far as I know it's the only shulker grinder using spawners anywhere on the internet at this time. Since we opted for a relatively solid box surrounding the grinder, it took a very long time to build. I myself probably put in at least 15 hours on CraftyMynes building it after deciding on the design on a creative realm.

    I hope to put up a shop post sometime tonight including preorder prices, as we will have access to bulk numbers of shells (hopefully) within minutes/hours of the server updating depending on our availability

    Original design by cepheid, wblaine128, and CovertRaw
    Built primarily by cepheid and _MasterDragon_
    Other contributors and moral support: ZenithW, adamblakely2, and Beedobi

    Also please forgive any sloppiness/quality issues, this was the first time I've ever tried recording and I even made a cepheid Youtube account just for this post

    Edit: link to shop found at https://forum.craftymynes.com/3868-selling-shulker-shells-boxes-now-accepting-preorders

  2. Edited 8 years ago by cepheid

    Yes, Nutjob our grinder is far from perfect. I considered doing what you said with the two killing platforms and alternating the water, but decided not to for both simplicity, elegance, and the simple fact that we're only losing a small amount of efficiency doing it our way (up to 12 shulkers are still able to spawn in the 30-45 seconds it takes for the shulkers to drown, depending on lag). From hours I spent last night watching the grinder in action, I'd make a rough estimate that that design flaw loses us 10% efficiency at the absolute maximum. Also, it would be more efficient if our spawners were farther apart so as to not have an overlap in spawner caps, but we had to work with what we had available on the server.

    Edit to expand: As shown in the video, it's possible to keep the water off and manually kill the shulkers. We have a strength 2 beacon set up to aid with this, and this would have 100% efficiency for our setup