CraftyMyner

Last active [hidden]

  1. 8 years ago
    Thu Dec 22 03:09:24 2016
    CraftyMyner posted in Buying my base.

    Also, I am always offering that service so-long as I have the old map.

  2. Thu Dec 22 03:06:51 2016
    CraftyMyner posted in Buying my base.

    Hmm, for some reason I was not getting notifications for this thread. You are suppose to contact me with your cords and I will give you a quote.

  3. Tue Dec 20 15:57:18 2016
    CraftyMyner posted in Hematite_'s Ban Orange.

    Because you were banned so long ago, I will pardon you instantly, please remember to follow all the rules.

  4. Mon Dec 19 22:39:14 2016
    CraftyMyner posted in ArtemisGoddessX Ban Appeal.

    2425 logins in 2 hours, that's about 20 per minute. It's a mod that's not approved and gives an unfair advantage. Just because someone tells you that you can jump off a cliff doesn't mean you should. Always check with a staff member first. Asking if "AFKing is ok" is very different from asking if you can install a mod.

    Your appeal has been denied.

    - Crafty

  5. Sun Dec 18 22:31:33 2016
    CraftyMyner posted in The Selfie Thread!!.

    @Silver_Ninja05 You need to post the shareable image link ending in .jpg or .png

  6. Sat Dec 17 23:14:47 2016
    CraftyMyner posted in Frost Walker In The Sky!.

    @_Haxington_ Only problem is getting back down...

    Use the crouch stat, fill the blocks below with air.

  7. Fri Dec 16 02:49:07 2016
    CraftyMyner posted in Voting Damage.

    Im hoping that there might be an nbt tag to disable damage, we will see. It will be tested, if it's an issue, I will convert it to particles.

  8. Thu Dec 15 07:49:43 2016
    CraftyMyner posted in PorkOverSteak Needs your forgiveness.

    You will be unbanned in 3 days, please take this time to read up on the rules.

  9. Thu Dec 15 07:39:19 2016
    CraftyMyner posted in PorkOverSteak Needs your forgiveness.

    [21:29:09] <Ilovewertycraft> FUCK
    [21:29:12] <Ilovewertycraft> ALL
    [21:29:14] <Ilovewertycraft> OOFF
    [21:29:17] <Ilovewertycraft> you
    [21:29:20] <Ilovewertycraft> NIGGER
    [21:29:25] <Ilovewertycraft> Niggers'
    [21:29:29] <Ilovewertycraft> Nigger
    [21:29:31] <Ilovewertycraft> Nigger
    [21:29:33] <Ilovewertycraft> Nigger
    [21:29:33] You whisper to Ilovewertycraft: Please watch the spam!
    [21:29:33] <Ilovewertycraft> Nigger
    [21:29:34] Kicked Ilovewertycraft
    [21:29:34] Ilovewertycraft left the game
    [21:29:38] Ilovewertycraft joined the game
    [21:29:44] <Ilovewertycraft> yall are niggers
    [21:29:49] <Ilovewertycraft> niggers
    [21:29:58] <Ilovewertycraft> SOMEONE BAN ME
    [21:30:04] <Ilovewertycraft> yall are niggers
    [21:30:07] <Ilovewertycraft> sdfasf
    [21:30:11] <Ilovewertycraft> g
    [21:30:14] <Ilovewertycraft> g
    [21:30:15] <Ilovewertycraft> g
    [21:30:15] You whisper to Ilovewertycraft: Please watch the spam!
    [21:30:16] <Ilovewertycraft> g
    [21:30:16] Banned player Ilovewertycraft

  10. Wed Dec 14 20:33:49 2016
    CraftyMyner posted in Campaign For The Server.

    @ILTG The team switching and gamemode changing are done by command blocks, either hooked to a clock or set to "repeat" and "always active." (Or whatever the two are.)

    The command(s) for gamemode basically change anyone within a certain radius who is in survival to adventure mode, and vice versa. (/gamemode @a[r=15,m=s] adventure -- Changes all survival players within 15 blocks to adventure)

    Pretty inefficient for managing game modes, the system I have can put a custom sized protection or spawn zone anywhere in any dimension, it can also put an anti spawn zone inside a spawn zone. (PVP Arena) It can even work based on player tags and player scores. (you could have a team that could be immune from getting their gamemode switched) It also can have a cool down so it instantly changes your gamemode to adventure but give a grace period when changing back to survival.

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