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New 1.10 Numbers:
57% of players made it out of spawn.
33% of players made it out of the new player room.
10% of players never made it out of the new player room.
Compared to before:
On 1.8:
42% of players made it out of spawn.
37% of players made it out of the new player room.
21% of players never made it out of the new player room.On 1.9:
56% of players made it out of spawn.
33% of players made it out of the new player room.
11% of players never made it out of the new player room.
21... My bad... Couldn't resist
You are about as likely to hit 50 as mojang is to fix their game. Start again (what mojang should do, except not mojang and not java)
Thanks guys, this server is my life, spending my birthday on the server is more then I could have wished for.
The vanilla minecraft server was originally part of the client, coded for desktop hardware. It does not take advantage of anything Xeon/Server grade cpu's have to offer, (core count, large ram amounts, ecc ram). Xeon Cpu's are usually lower clocked, more expensive and can't be overclocked. Minecraft really only makes use of 1 core, so doing everything possible is to make that one core perform as best as it can is important.
As you can see by the current cpu usage of the server, we are really only making use of one core:

Also, we are also only using about 10gb of ram with, 60+ players on so no need for a server with 64/128gb or ram.
There's many more reasons I choose the host and equipment that we run the server on including the support I get from our host as well as the ability to customize any of the hardware that goes into our server.