CraftyMyner

Last active [hidden]

  1. 10 years ago
    Fri Jun 17 01:35:32 2016

    New 1.10 Numbers:

    57% of players made it out of spawn.
    33% of players made it out of the new player room.
    10% of players never made it out of the new player room.

    Compared to before:

    On 1.8:

    42% of players made it out of spawn.
    37% of players made it out of the new player room.
    21% of players never made it out of the new player room.

    On 1.9:

    56% of players made it out of spawn.
    33% of players made it out of the new player room.
    11% of players never made it out of the new player room.

  2. Wed Jun 15 19:19:40 2016
    CraftyMyner posted in Count to 70 before staff posts.

    21... My bad... Couldn't resist

  3. Wed Jun 15 06:42:38 2016
    CraftyMyner posted in Count to 70 before staff posts.

    You are about as likely to hit 50 as mojang is to fix their game. Start again (what mojang should do, except not mojang and not java)

  4. Wed Jun 15 02:24:17 2016
    CraftyMyner posted in More server commands.

    how would this work?

  5. Tue Jun 14 20:22:03 2016
    CraftyMyner posted in Count to 70 before staff posts.

    Rip

  6. Mon Jun 13 03:00:46 2016
    CraftyMyner posted in HAPPY B-DAY CRAFTY.

    Thanks again guys!

  7. Sun Jun 12 20:58:07 2016
    CraftyMyner posted in HAPPY B-DAY CRAFTY.

    Thanks guys, this server is my life, spending my birthday on the server is more then I could have wished for.

  8. Sun Jun 12 18:14:36 2016
    CraftyMyner posted in HAPPY B-DAY CRAFTY.

    lol

  9. Sun Jun 12 17:12:13 2016
    CraftyMyner posted in HAPPY B-DAY CRAFTY.

    Thanks guys!!!

  10. Sat Jun 11 21:01:05 2016
    CraftyMyner posted in What was changed?.

    The vanilla minecraft server was originally part of the client, coded for desktop hardware. It does not take advantage of anything Xeon/Server grade cpu's have to offer, (core count, large ram amounts, ecc ram). Xeon Cpu's are usually lower clocked, more expensive and can't be overclocked. Minecraft really only makes use of 1 core, so doing everything possible is to make that one core perform as best as it can is important.

    As you can see by the current cpu usage of the server, we are really only making use of one core:

    -image-

    Also, we are also only using about 10gb of ram with, 60+ players on so no need for a server with 64/128gb or ram.

    There's many more reasons I choose the host and equipment that we run the server on including the support I get from our host as well as the ability to customize any of the hardware that goes into our server.

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