CraftyMyner

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  1. 10 years ago
    Tue Mar 1 16:50:15 2016
    CraftyMyner posted in Cant log into Craftymynes.

    Its routing issues at the datacenter, we are upgrading and moving servers soon to deal with this.

  2. Tue Mar 1 15:35:23 2016
    CraftyMyner posted in Cant log into Craftymynes.

    Datacenter is fucking up.

  3. Tue Mar 1 15:12:01 2016
    CraftyMyner posted in New Store!!!.

    this would require a complete re-design of the VIP+ system. It would have to be smart enough to allow players to renew halfway into their vip+ as well as player who have expired. Whats to stop a normal VIP for buing VIP+ at a lesser rate. The whole Point of VIP+ is that it's a monthly contribution, used to support the server. I could make it so that if you renew within x amount of days of expiring, it would be a lesser rate, but if you wait too long, you will have to pay the full price.

  4. Tue Mar 1 15:00:57 2016
    CraftyMyner posted in 1.9 Updates and Ideas.

    @CraftyMyner This is something I thought of but there's many issues I would need to figure out before I could make this a possibility. As far as just getting a copy that you could use for your own personal use, that would not be an issues.

    #1. I don't have a lot of time to be copy pasting worlds between 2 servers.

    #2. The seeds are different and would cause headache when trying to get the base to look at home in its new location.

    #3. Many players would complain that its a pay to win server. I can hear the complaints already. "Why does Johnny get to keep all his gapples and not start at square one like everyone else?"

    #4. One of the big reasons for the reset is to reduce the lag from massive bases and the like.

    So, is it possible, sure, is it feasible maybe, are we going to do it, who knows.

  5. Tue Mar 1 06:51:13 2016

    we are going to keep at 100k, this will hopefully reduce the lag and keep our world size down, so when the next release comes around, we don't feel pressured into starting with a fresh map.

  6. Tue Mar 1 06:49:45 2016

    Im calling the 1.8 server legacy because its not really meant to be something that players would make their home, its just an archive that allows the players to access and finish their builds. As far as a prize goes, we have had just shy of 100k players on the old server, to store some database of them so we can give prizes would be ridiculous. I don't really know if something like that would happen.

  7. Tue Mar 1 04:47:52 2016

    The new spawn is 99% done, we are just doing finishing touches and final testing.

  8. Tue Mar 1 03:55:24 2016
    CraftyMyner posted in 1.9 Updates and Ideas.

    No, Votes will not be transfered, the way they work is different, you have a total and a balance, you can spent the balance without your total going down.

  9. Tue Mar 1 03:41:13 2016

    Yeah, I like it because you can't get more then a fixed rate of votes a day, this would make it just as easy to get for a new player with no base as a player with a massive base and farms.

  10. Tue Mar 1 03:39:07 2016
    CraftyMyner posted in 1.9 Updates and Ideas.

    This is something I thought of but there's many issues I would need to figure out before I could make this a possibility. As far as just getting a copy that you could use for your own personal use, that would not be an issues.

    #1. I don't have a lot of time to be copy pasting worlds between 2 servers.

    #2. The seeds are different and would cause headache when trying to get the base to look at home in its new location.

    #3. Many players would complain that its a pay to win server. I can hear the complaints already. "Why does Johnny get to keep all his gapples and not start at square one like everyone else?"

    #4. One of the big reasons for the reset is to reduce the lag from massive bases and the like.

    So, is it possible, sure, is it feasible maybe, are we going to do it, who knows.

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