CraftyMyner

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  1. 5 years ago
    Tue Jun 23 13:59:53 2020
    CraftyMyner posted in There's Something In The Air....

    UPDATING IN ONE HOUR 8AM PST!!!

  2. Mon Jun 22 01:20:30 2020
    CraftyMyner posted in metroid34's Ban Appeal.

    We have a pretty aggressive spam/bot account filtering to avoid raids and spammers. It likely falsely identified you as a bot, I have unbanned you.

  3. Thu Jun 18 10:09:00 2020
    CraftyMyner posted in There's Something In The Air....

    @akurokatari Any insight on when you plan on resetting the server?

    We are in good shape to release when Mojang releases, I heard they were targeting the 23rd.

  4. Thu Jun 18 09:57:55 2020
    CraftyMyner posted in 1.16 Update!.

    https://forum.craftymynes.com/9317-there-s-something-in-the-air

  5. Thu Jun 18 09:57:07 2020
    CraftyMyner started the conversation There's Something In The Air....

    -image-

    If you are not living under a rock you will know that Minecraft 1.16 is coming out very soon. This update is all about the nether with new blocks, biomes, and gameplay. We had been toying with the idea of a partial reset but for many reasons, we will be resetting everything for 1.16.

    * Our current world is over 450GB in size and showing signs of age. Hangs, crashes, and other performance issues are a regular occurrence.

    * I have been forced to delete files due to the sheer amount of storage required to not only hold the world but back it up in more than one place.

    * In the past, partial resets have always ended up in corruption and broken game mechanics.

    * Due to many unpatched dup glitches in previous versions of Minecraft, the economy has been polluted with large quantities of illegitimate items. A reset will help re-balance the economy especially with the new items available in 1.16.

    * Resetting will let us take advantage of new features.

    Minecraft 1.16 brings a lot more than just changes to the nether, a very recent and understated feature is the addition of custom dimensions. One of the biggest reasons for the lag found on the current server is entities (over 70%), with custom dimensions we can move areas like spawn and PVP arenas out of the overworld and into their own dimension. We can then turn off entity killing, set the light level to full, and remove all the functions protecting spawn from players. PVP and parkour will be in their own void dimension requiring the client to load less and run better for critical timing activities. We also have ideas for events and other special uses of custom dimensions.

    We hope you understand the decision to reset was not one we take lightly, all options were explored and this is the best one we found moving forward.

    PS: As always, you will be able to purchase your base as a singleplayer map after the reset, due to the size of the map we will not be providing the whole world.

  6. Wed Jun 10 17:55:11 2020
    CraftyMyner posted in Delete craftymynes account.

    Which one is your old account, please private message me from it to verify.

  7. Sat Jun 6 23:46:01 2020
    CraftyMyner posted in Wobbleflap's Ban Appeal.

    It's not really against the rules but our system tries to remove players that are spamming the server with bots. It picks up VPN as a potential bot attack and bans them. You join back again.

  8. Sun May 31 04:16:19 2020
    CraftyMyner posted in Bad Omen Not Working.

    I was testing about 100 different things like gamerules and optimizations to lower the lag, I forgot I had set the disableRaids gamerule to false. It has been fixed now.

  9. Thu May 21 14:17:31 2020

    @Pwnanite "I'm restructuring a lot of the services that make up CraftyMynes, I hope to add more functionality to the Player Panel soon."

    is what i was referring to, was curious about the Player Panel.
    *Genuinely just curious if thats still gonna be a thing, or if maybe i misunderstand what the term player panel refers to. Not trying to stir up a bees nest here lol*

    Sadly with my limited time I have not been able to finish all the features I wanted for it yet. Some of the ideas were, real-time messaging from the forum to the server (you would be able to chat to players in-game from the forum using your verified account) Badges and awards that would be issued on the forum based on actions or stats in game. Leader boards on the forum to see whos the best pvp'er or whos mined the most. I have a lot more ideas, just need to find the time to implement them.

  10. Fri May 15 03:54:25 2020
    CraftyMyner posted in Private Tp Method.

    @Louis_Vuitton8 So is the persons id always the same or does it change depending on server traffic

    They get reset every restart or when the panel updates, it would be kinda annoying to have to type an ID like 53025 every time. It also stems from the old system we had that used command blocks, we didn't make the IDs sequential as it could be used to triangulate players based on their ID.

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