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@SharpSerac aren't there already a ton of conditional command blocks in spawn constantly testing to see if something meets a certain criteria though?
Nope, they are almost all functions. The only thing that is constantly running is the main function's loop with protection and team colors, the rest is only triggered when a CMD is triggered. The number of constantly running commands is very minimal.
That would likely be some sort of repeating command executing in spawn. My guess is that it would add some sort of lag for something that is really not necessary.
They do get weakness, it's just only once when they enter. After that, they don't have weakness.
Hey Stonelar, you are not banned, you should be able to play.
A big thanks to @2chill who put buy/sell threads in the right category!
I feel like a title every hour would be quite intrusive and frankly would piss me off as a player. I have another idea in the works coming soon.
I added Buying, Selling, and Shops categories.
@SharpSerac since the item part of the clear doesn't do much, i do think that it would be simple to remove it from the equation since players like myself and others who i have talked to today won't be inconvenienced by it again. hope you consider this change because people have lost valuable items to this clear since it does not discriminate between different items
Fair enough, all I was trying to do with it was to have less lag.