CraftyMyner

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  1. 8 years ago
    Tue Mar 14 12:08:32 2017
    CraftyMyner posted in Render distance?.

    @JKELLER4000 "It would also cause confusion when players ask what the render distance is and they get possibly up to 8 different results in a day."

    I am not familiar with command blocks . are they able to use variables? can you have the command that tells the render distance to be dynamic also?

    well ok the reason why i want the higher render distance is

    http://minecraft.gamepedia.com/Spawn#Despawning

    "A mob will immediately despawn if there is no player within 128 blocks of it. "

    so if we set chunk render distance to 128/16= 8 all mobs that are no longer active will despawn! and then we will not ever reach the mob cap!

    right now we have render distance of 6? (6*16)^2 or a total of 9260 sqaure meters.

    pi*128^2= 51445 square meters.

    therefor only 9/51 *100= 17% of mobs are elegiable for despawn so after ~5 rounds of mob spawning and despaneing no new mobs will spawn because we will have hit the mob cap :(

    (I used bad math because mobs do not despawn if they are withing 32 blocks of a person so the math comes out a bit worse than the math i have shown if we remove 2 chunks from render distance :( )

    http://minecraft.gamepedia.com/Spawn#Mob_cap

    I guess if it is possible to raise the mob cap. if we are not going to allow mobs to despawn. then raising the cap would allow for a high mob count and a more time equally number of mobs. instead of just the 15 mins after a restart?

    if we are not running into ram or internet problems or hard drive bottle necks. then having millions of mobs stored off map not moving will not cause any cpu usage as they are not moving nor loaded!

    Render distance is stored in the server.propeties and cannot be changed by command blocks.

    It would still be a confusing concept to have the server give a different answer for what the render distance is up to 8 times per day.

    While we are not running low on RAM, we are 99% of the time maxing out our CPU and recently I just hit 88% usage on our SSD (causing me to split apart the RAID to get more space).

    The biggest contributor to lag right after chunk generation is entities (especially the ones with AI and logic). I purposely set the render distance low to enforce the mob cap.

    It's either a low render distance and mob cap or a player limit of 20 players. You can't have both 50-60 players and a render distance of 8-10, it's just not possible with the current performance of Minecraft and our server. I would like to upgrade to the "7700k @ 5.0ghz, NVMe SSD" once they come out of beta, but for now, I'm not sure it would be a good idea to rais the render distance/mob cap.

  2. Sun Mar 12 06:52:57 2017
    CraftyMyner posted in Texture Packs!.

    @Retrochewy Bump

    Why, can you just stop shit posting, there is already a few different texture pack threads.

  3. Sat Mar 11 20:43:53 2017
    CraftyMyner posted in Render distance?.

    It's a good idea but I think the rate at which it could update (3 hours) is just too slow. The server could find itself in a situation where it has way too many players and too much of a render distance. Or it would find itself with no players and a tiny render distance.

    It would also cause confusion when players ask what the render distance is and they get possibly up to 8 different results in a day.

    Ram is not an issue (we are using less than 1/10th of our ram) and tps calculation is quite a spammy process that fills the logs. A fluxation of tps at the wrong time could cause it to select the wrong render distance and cripple the server.

  4. Sat Mar 11 20:07:52 2017
    CraftyMyner posted in Banned VERY Unfairly..

    Because you changed your name while you were in the arena, some of the scoreboards got messed up, to protect the server it put you in the same bedrock box that we use for hackers that use glitches. The staff thought you were hacking because you were in the box. You have been pardoned!

  5. Sat Mar 11 00:49:22 2017
    CraftyMyner posted in CraftyMynes Owner AMA.

    @Retrochewy What creation in spawn r u most proud of?

    My command blocks and the tower.

  6. Sat Mar 11 00:49:06 2017
    CraftyMyner posted in CraftyMynes Owner AMA.

    @Retrochewy Another question: If a player met you IRL and became your friend, would you make them admin?

    No, I would need to trust them first and put them trough the same ranking up process.

    @Retrochewy Also: If you had a kid, what staff rank would you promoted to?

    Depending on the age, if they were young, I wouldn't have them playing on here, if they were older, it would depend on how mature they are.

    @Retrochewy Last one: What would be your reaction if you were a normal player that met CraftyMyner

    I would think he was a pretty cool guy.

    @Retrochewy Wait one more: What would your reaction be like if you met Notch or Jeb or some other random Minecraft developer?

    Punch them in the face.

    @Retrochewy I can't stop: When did you start playing Minecraft?

    Read the questions before you post, this has been asked more then once.

  7. Sat Mar 11 00:46:20 2017
    CraftyMyner posted in CraftyMynes Owner AMA.

    @Retrochewy You could make a custon command with a CraftyMyner boss battle and if you beat it, your get Crafty's Calculator, the command block that you use to kill hackers

    No

  8. Sat Mar 11 00:07:03 2017
    CraftyMyner posted in Ban Appeals.

    Time: 2017-02-25 17:27:06
    Server: vanilla
    Player: MaxYT2017
    Reason: Spam

    Evidence:
    Spam ----------------------> [2017-02-26 02:25:03] <MaxYT2017> joke?
    Spam ----------------------> [2017-02-26 02:25:11] <MaxYT2017> joke?
    Spam (Warned) -------------> [2017-02-26 02:25:22] <MaxYT2017> joke?
    Spam ----------------------> [2017-02-26 02:26:14] <MaxYT2017> joke?
    Spam (Kicked) -------------> [2017-02-26 02:26:19] <MaxYT2017> joke?
    Spam ----------------------> [2017-02-26 02:26:34] <MaxYT2017> joke?
    Spam (Warned) -------------> [2017-02-26 02:26:37] <MaxYT2017> joke?
    Spam ----------------------> [2017-02-26 02:26:43] <MaxYT2017> joke?
    Spam (Warned) -------------> [2017-02-26 02:26:52] <MaxYT2017> joke?
    Spam ----------------------> [2017-02-26 02:27:00] <MaxYT2017> joke?
    Spam (Banned) -------------> [2017-02-26 02:27:07] <MaxYT2017> joke?

    You have been unbanned.

  9. Fri Mar 10 23:53:41 2017
    CraftyMyner posted in CraftyMynes Owner AMA.

    @PlesleronTepryos so it's easier to setup a new server.

    More effort than it's worth, I can just clone in my command block room.

  10. Fri Mar 10 23:28:20 2017
    CraftyMyner posted in CraftyMynes Owner AMA.

    @Retrochewy maybe make separate commands for the tpa, sethome/gohome, parkour and trading post

    Why would I want to make it into one command block though, it's not like I'm going to distribute it to anyone?

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