Last active 2 years ago
UNfortunatly, we cant stop them from saving them anyway. even if we enforced a rule about it, they would wait and "find" it later- we've been in that situation before.
Prime numbers only
no alternating, you may only re-comment every third number.
We\re making a story- you must somehow incorperate your number into the next sentence and keep the story alive :)
keep sentences short.
2 small snakes were going for a swim when they...
its so sad, you may be nifty, but i win this dam thing cause i took 250 :D
@sknup Flash to join you must meet the requirements first of which is you must find The Lands of Sknup
I dare say the task is too daunting for most, and perilous for others.. i have witnessed the lands of sknup first hand and i say they are the most treacherous of areas ive ever tried to walk across
127 burrito may send you to heaven
Villagers have had the potential to lock out 100% for quite some time now.
It works like this-
Each time you trade with a villager, each single trade, it creates a small % to unlock it's trades. Let's say 5% for the sake of the explanation.
Every trade is cumunulitive when you make the trades, before you exit the trade options.
So, trading for 1 item is 5%, then you put a stack in and get 3 more items- now you have a 20% chance of unlocking the previously locked trades. But trades only can be used 2-12 times before they lock. So, in an unlucky circumstance, you can max trade with only 30% chance of recovery and still fail to unlock it.
Because of this % system, trading single at a time, or very few, locking out villagers is easy to do accidently.
It used to be that the last trade on any locked villager would unlock everything, but they decided to throw that out the window.
It is, as of now.. XD hahahaha how'd this thread even come back
37 is best, better than 11
Never too late :). dont forget to give me a time frame to find you online :P