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A Little Video Showcasing A Feature in 1.13 The Update Aquatic

  1. 6 years ago
    Edited 6 years ago by AttackTeam

    Phantoms are the least of our worries. The serious thing to question from 1.13 is that new "Turtle Master" potion. It basically breaks pvp and negates practically any survival possible damage. You can literally fall 256 blocks without a scratch, take a point blank end crystal blast with no armor, without even taking half a heart, and the kicker, poison IV/starving can't even get you below a full heart, basically renders a player invincible while the potion effects are active. And these things would pretty easy to come by if all they require would be the turtle shells added to an awkward potion. You would have to be exposed to some extremely unlikely circumstances to die, in a nutshell

  2. Edited 6 years ago by Th3GreenGamer

    @AttackTeam Phantoms are the least of our worries. The serious thing to question from 1.13 is that new "Turtle Master" potion. It basically breaks pvp and negates practically any survival possible damage. You can literally fall 256 blocks without a scratch, take a point blank end crystal blast with no armor, without even taking half a heart, and the kicker, poison IV/starving can't even get you below a full heart, basically renders a player invincible while the potion effects are active. And these things would pretty easy to come by if all they require would be the turtle shells added to an awkward potion. You would have to be exposed to some extremely unlikely circumstances to die, in a nutshell

    The glowstoned version has resistance 6 (VI) which literally makes you invulnerable for 1 minute.
    The only way to die would be the void.

  3. Edited 6 years ago by AttackTeam

    @OtherGreenGamer Understood, but the resistance IV is enough on its own. VI would be a bit overkill for defensive use, but would guarantee surviving anything thrown at a player, that is if they aren't attacked by a player in creative, which would have the ability to obviously give or remove any effects. both items probably will be considered god-tier if they do make it, the power a player has if they drink one of these. There is no real way to break through the resistance, and they can literally survive any onslaught thrown at them while the potion is active, allowing for one to switch or put on new armor pieces if they are about to break/already have broken, as well as equip any other items such as a notch apple or totem. That also opens up the possibilities of people going nuts with end crystals as well, since the punishment with the slowness IV is reduced if you are sprint jumping.