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Yes, creating threads is easy, it’s the logic of a multithreaded environment that’s hard.
I have just had way too many bad experiences with overworld gold farms in the past. The server below us might not be corrupted to the point they have been taken offline but they also don’t have the same level of gold farms we created on a previous server. We used to be allowed gold farms, then they limited us to small ones then stopped us from building them all together. Our map is way to big and we have way too much time invested in it to allow something that could completely distroy it. It would be very hard to police them and the likelihood of them causing trouble is way to high.
@TimeKing297 Lol I already have my render distance on max XD
This does nothing if the servers render distance is less.
Gave it all away in a drop party.
Hey Sheenpachi, I hope you have had some time to review the rules since your ban, you may come back now.
@NerdieBirdieYT Curious - does CM have any official social media? I saw a Twitter profile but it had nothing on it. I ask because I obviously post CM stuff a lot, so it'd be nice to @ the server or get a hashtag going for it.
I haven't the time for managing social media, however, I did take the time to claim all the major sites,
The CraftyMynes staff and I would like to thank everyone who has been apart of our community for the last 3 years. To celebrate Christmas, we have created a massive tree in spawn that contains a PVP arena and observing platform.
We would like also extend huge thanks to all our donors, without them this server wouldn't have been possible. To thank all our donors we will be having a 15% storewide sale on all items. This means ServerBill's, Upgrades and VIP+ is all 15% off!!!
Check out the store: Here
Look forward to another great year with the CraftyMynes Community!
- CraftyMynes Staff Team
CM's issue with lag comes from players bases, the fact we are vanilla and the people who fly through the nether loading and generating 1000's of chunks in a very short period of time. It's not going to be fixed anytime soon and increasing the render distance would mean that every player would now be causing a lot more lag and players flying in the nether would cripple the server.