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@Spy21DD Instead of cleaning, why not just reset the spawn chunks every restart? *Cough* That takes care of the work and still keeps the "Creepers are more evil" aspect alive.
You can't just selectively reset chunks in vanilla like that.
You also come across the problem of people losing stuff and spawning inside stone then, even if it where possible.
@Jordi223b I would like this one especially because the wither is very easy without mob griefing, jut put it in a hole and shoot (it can't touch you) until the shield activates and then just hit it, there are no risks of it destroying any build, so you can spawn it inside your house if you want.
There's nothing stopping you from spawning it outside and trying to kill it, if that's really something you like.
@_Drachenzorn_ But the idea of creepers being on lol my builds would be rip. I've seen servers with a hybrid where mob griefing is on but creepers cant blow up stuff. But I think a server of this size would be hard to make that work.
In my opinion this is a bad thing, most of the staff already spend a lot of time cleaning spawn up, implementing this will double or even triple the workload.
I think baron had a very good point too, Craftymynes is balanced with the idea mob grieifing is off, if we do enable it then certain villagers may be removed from spawn/nerfed.
@_Drachenzorn_ settings
Unlikely this has been discussed before and the reasons that we have disabled them have not changed.
See this post for more info.
@BaronBattleBread Thank you for the information, but your reasoning is a bit off.
Its not supposed to be "easy". Its hard. Seriously, server is on hard mode. Survival, hard.
Mob griefing isnt off solely for protection. it causes balance- we remove some danger of creepers exploding your houseand zombies tearing into your encampment, and its balanced through making the villagers who can provide you with incredible goods with ease, slightly harder to work with.
Imputing your commands would be catering to an "all profit, no work" nonsenseical image that isnt part of minecraft. At least not the minecraft we share here on CraftyMynes.
You want something?
you work for it,
like the hundreds of thousands of player before you have done for the last 2 1/2 years.
Ive seen amazing things built in this world- automatic farms that strech beyond render, villager sorters from zombie grinders with redstone workings i couldnt even begin to understand, all brought to creation because it wasnt "easy" to work with them.
There's also a couple of threads around detailing the more technical reasons if you wish too look.
I'm submitting mine here because I'm awesome and everyone should see my 2 boats.
Boat 1: Group submission by r4iscool and his nub assistant lonelykills
Boat 2: Entirely my own work
@Cileklim Azrad?
He was removed from the running since he is extremely busy Irl and thus never on.
If you want to make it harder on yourself and try catch him however, by all means do so.
It's down to me and baron, we all know who is going to win this.
Command blocks lag the server, if we need multiple command blocks for multiple pens then that is going to have an impact on spawn especially when combined with the extra entities.
If we put a heavy fee in, then it becomes a resource that is limited to the select few that can afford it which isn't exactly fair.
I have no doubt this is possible to implement however it's strikes me as extremely unrealistic and there seems to be no clear benefit to adding it either.
Why people would bring llamas thousands of blocks to spawn instead of just TPing is a question. Where would they go when they aren't in spawn ?
Why are the llamas any more useful that the rarely used donkey ?
These are all questions that need to be considered.
This is an old ban and as such its hard to determine who banned you, so I'm going to go ahead and deny it to prevent it sitting around for days.
Hacks are a permanent ban no exceptions ever on our server.
We appreciate you admitting it however and you are welcome to come back on an alt for a second chance.