1. 4 weeks ago

    I propose that players are able to use the arenas without fear of some one uninvited joining the fight.

    Just because in the past, in the original PVP arena, anyone could join at anytime, there seems to be a belief out there by some players that they have a god given right to do so just because we allow pvp and this false assumption is at the root of the question posed by SharpSerac.

    If you go to a dedicated pvp server you get sent as a group to an arena for a fight and while you fight no one else can join. In the same way as you do egg wars or bed wars or any other similar game.

    This could be done by those in the lobby for an arena being transported as a group when the sign is clicked and no further tps in until the arena is empty, or the existing players click on an accept.

    It is extremely tiresome for those of us that are noobs, that we cant have a fight with out some full netherite person loaded with totems butting in. It would mean you could go to an arena and say have a punch only fight, or a iron only gear fight. Whatever rules you choose.

    I also propose that we have a PVP ladder, this would also require that it is possible to have an unintertupted fight.

  2. Couldn’t agree more. I think a way to make this happen is to have all the arenas have it instead of teleporting you into the arena it teleports you to a room with a trap door in it that closes just like how the trading post does and won’t open again until either one or both parties teleport out or die

  3. This is an idea I could definitely get behind. I also believe with this idea we could kill two birds with one stone, and implement a system that prevents players from teleporting away in the middle of a fight. One of the biggest issues I have with the current arena is when somebody is losing, they can just do .spawn or .home and teleport out like a coward. One solution I could see working is extend the time you have to stand still to teleport to 10-15 seconds while in the arena, or perhaps a system where both players have to agree to the teleport. There may be a better system, but I am of the opinion there is no point in initiating an arena battle if your opponent can just teleport out the second they start losing. It is simply a waste of time. I am looking forward to seeing how these changes play out, especially the pvp ladder idea.

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