A base is a players home first and foremost. We recognize the effort that goes into creating said home and thus The Red Army has revised their policy on Raiding/Griefing. The new policies will be divided into 3 sections covering allies, enemies, and players with no standing. Whenever a base is found Red Army will leave a sign to contact us.
Allies
When the coords of an allied player are found, Red Army will not make any charge. We will simply inform the person that we have them and will protect their location. Being allied with us, the player can choose to receive rations like official members of RA by paying taxes though it's not required. Taxes will also contribute to Red Army prestige, the more a player pays, the more bases they will be shown and have access to.
Enemies
Enemies of the Red Army don't get nice treatment. If enemy base coords are found one of 3 things could happen:
1) Extortion- We inform the enemy we have their coords and they have to pay biweekly to keep it safe
2) Attack- We raid/grief the enemy with no warning what so ever.
3) War!- We make the enemies coords public and allow the whole server to get on the action (this only happens for Extreme enemies)
Non Standing Players
When it comes to players who are neither allied or against Red Army, we take a kind approach. First we offer alliance, which if accepted will incline you to all the benefits of being ally. If refused the Red Army will vote on the next action which include:
- No consequence- we leave the players base as is, and don't bother them anymore
- One time fee- The player pays a one time fee of 32 emeralds and we leave to never bother them again
- Raid- We raid the base, but do not grief it
- Extortion
- Attack
- War
Note: The decision for Non standing players will be made depending on the Red Army's option of the player at large, and the value the base presents to us
This is the new Red Army foreign policy.