1. 8 years ago

    this is a little preemptive but a place in spawn where people can leave llama trading caravans in safety one 1.11 comes out.

  2. Edited 8 years ago by FishW

    I can imagine it now hundreds of players trekking from all corners of the map all converging at the trading post as thousands of llamas over run spawn.....
    But in all seriousness a decent idea but even if llamas did get protection people would be llama jacking left and right. I mean one player gets off the llama another player gets on and rides off into the sunset or they just hop on a llama in your caravan. How would you stop this? I mean not saying it is a bad idea. I'd love to bring my llama to spawn just don't want to be robbed lol

  3. @FishW it could be a unit thing you bring your llama caravan and place it in a unit and the unit is locked with redstone pistons or something similar and you could be given a specific item to act as a key so you can get your llamas later

  4. @thegoldsmith @FishW it could be a unit thing you bring your llama caravan and place it in a unit and the unit is locked with redstone pistons or something similar and you could be given a specific item to act as a key so you can get your llamas later

    Thats a good idea! Then maybe like you have one hour of time or such. And if you don't return the gates are opened so no one can just take over all the stalls. And maybe you pay a small fee to use it too.

  5. Edited 8 years ago by thegoldsmith

    maybe not one hour because what if you have to go and do something or are exploring and find something cool. or if you want to leave them there for a while or overnight maybe 24 hours @FishW

  6. @FishW I can imagine it now hundreds of players trekking from all corners of the map all converging at the trading post as thousands of llamas over run spawn.....
    But in all seriousness a decent idea but even if llamas did get protection people would be llama jacking left and right. I mean one player gets off the llama another player gets on and rides off into the sunset or they just hop on a llama in your caravan. How would you stop this? I mean not saying it is a bad idea. I'd love to bring my llama to spawn just don't want to be robbed lol

    you know you will be able to ride llamas but not control them right?

  7. Doesn't stop you from leading them away

  8. @Grinning_Bobcat Doesn't stop you from leading them away

    yeah but if they are in the unit they are in accessible to anyone other than the owner

  9. Edited 8 years ago by r4iscool1

    We don't have enough room for hundreds of llama parking docks nor the time required to moderate said docks.
    That's aside from the whole entities in spawn issue.

    It's a pretty unrealistic idea and there no real benefit to implementing it either given that people can just TP home.

  10. Oh my god! I can't freaking wait for the llamas!

  11. Edited 8 years ago by thegoldsmith

    @R4iscool1 We don't have enough room for hundreds of llama parking docks nor the time required to moderate said docks.
    That's aside from the whole entities in spawn issue.

    It's a pretty unrealistic idea and there no real benefit to implementing it either given that people can just TP home.

    doent have to be hundreds could be limited to about 10 1 llama units and people could trade higher quality llamas

  12. Edited 8 years ago by r4iscool1

    @thegoldsmith doent have to be hundreds could be limited to about 10 1 llama units and people could trade higher quality llamas

    Then how do we decide who gets what and prevent people from hogging them ?

  13. You will need a redstone system using a block to open a gate. Only the owner of the caravan will know which block to break in order to get the gate open but it's got flaws because it will be hard to let players break stuff in a place protected by spawn protection and people can break random blocks to find the blocks that open the gates. My two cents, as always.

  14. Edited 8 years ago by Valgys

    Cool idea, but I think it's going to be tough keeping it from getting exploited and subsequently being a waste of the staff's time. Plus, where are you going to go with a llama caravan from spawn without getting jacked? It'd be like the wild west for real.

  15. @Valgys I think it's going to be tough keeping it from getting exploited and subsequently being a waste of the staff's time.

    @Valgys waste of the staff's time.

    It's just a suggestion.

    @Valgys Plus, where are you going to go with a llama caravan from spawn without getting jacked? It'd be like the wild west for real.

    Well, it would be fun! Llama races etc.

  16. Edited 8 years ago by Valgys

    Sorry wasn't going for a negative tone @Cileklim even though it sure sounds like it. Just trying to say I see challenges cause everyone probably won't play nice and give the staff more grief to keep it usable for the honest folk.

    I think a place far from spawn that can only be reached by running/caravans would be really neat - idk if you can disable tps or something and have just a few command blocks for stuff like the stables suggested here. That way there's a semi-wild west to it and wouldn't flood spawn with extra stuff, without creating an onus for the staff to keep it running 24/7 (since it's not world spawn). Now that would be fun. But it's a tall order to ask I know...

  17. If you want an idea like this, why not build it for yourself? Say have a town built over a wide enough area so people can have caravans too and fro for the fun of it.

    Same could be said for multiple things.

  18. @Valgys Plus, where are you going to go with a llama caravan from spawn without getting jacked? It'd be like the wild west for real.

    That would be fun lol

  19. @TheDunmerRaven If you want an idea like this, why not build it for yourself? Say have a town built over a wide enough area so people can have caravans too and fro for the fun of it.

    Same could be said for multiple things.

    I think there's the implied request of some kind of built-in protection of your property that will guarantee you can leave your stuff in a crowded area and expect it to be there 60 seconds later, let alone several hours later.

  20. I think something like a blackmarket would be cool. A place outside of 10k where like a group of players meet once a week to trade, maybe do some wilderness pvp, tell stories of ventures, exchange animals, and such. Sorta like a Middle Earth Bar is what I am picturing. Like a small village setup with several vendor stalls where players can sell items and trade. But yeah I know everyone is gonna be like "that will never work, it would be raided" and yeah it would be. Idk maybe something like this does exist... I just haven't been invited lol.

  21. 8 years ago

    I can't wait to see hundreds of llamas flooding spawn! Lol I wanna drown in llamas!

  22. actually i found a vanilla vault that uses command blocks the only thing to be added would be a timer command block structure

    @R4iscool1 Then how do we decide who gets what and prevent people from hogging them ?

    to keep people from hogging it like @FishW said a fee could be put inplace so it would not be worth hogging.

    @Valgys Sorry wasn't going for a negative tone @Cileklim even though it sure sounds like it. Just trying to say I see challenges cause everyone probably won't play nice and give the staff more grief to keep it usable for the honest folk.

    I think a place far from spawn that can only be reached by running/caravans would be really neat - idk if you can disable tps or something and have just a few command blocks for stuff like the stables suggested here. That way there's a semi-wild west to it and wouldn't flood spawn with extra stuff, without creating an onus for the staff to keep it running 24/7 (since it's not world spawn). Now that would be fun. But it's a tall order to ask I know...

    when i suggested it i never meant that it would be in the centre of the spawn because that would be awkward

    @Cileklim Dibs on Dark blue carpeted llamas for my racing llamas

  23. Edited 8 years ago by r4iscool1

    Command blocks lag the server, if we need multiple command blocks for multiple pens then that is going to have an impact on spawn especially when combined with the extra entities.

    If we put a heavy fee in, then it becomes a resource that is limited to the select few that can afford it which isn't exactly fair.

    I have no doubt this is possible to implement however it's strikes me as extremely unrealistic and there seems to be no clear benefit to adding it either.
    Why people would bring llamas thousands of blocks to spawn instead of just TPing is a question. Where would they go when they aren't in spawn ?
    Why are the llamas any more useful that the rarely used donkey ?
    These are all questions that need to be considered.

  24. Edited 8 years ago by thegoldsmith

    @R4iscool1 Command blocks lag the server, if we need multiple command blocks for multiple pens then that is going to have an impact on spawn especially when combined with the extra entities.

    If we put a heavy fee in, then it becomes a resource that is limited to the select few that can afford it which isn't exactly fair.

    I have no doubt this is possible to implement however it's strikes me as extremely unrealistic and there seems to be no clear benefit to adding it either.

    a place to trade llamas and horses for there to be a better quality of horse and llama in the game available...

    ...and llama races

  25. have fun taking the llamas all the way to spawn as at the moment there is no tp system for animals

  26. @FishW I think something like a blackmarket would be cool. A place outside of 10k where like a group of players meet once a week to trade, maybe do some wilderness pvp, tell stories of ventures, exchange animals, and such. Sorta like a Middle Earth Bar is what I am picturing. Like a small village setup with several vendor stalls where players can sell items and trade. But yeah I know everyone is gonna be like "that will never work, it would be raided" and yeah it would be. Idk maybe something like this does exist... I just haven't been invited lol.

    when i finish my exams and come back on a bit more often we can set this up and keep nothing useful there so raiders and greifers have nothing really to destroy that is not easily replaceble

  27. @Tezzer have fun taking the llamas all the way to spawn as at the moment there is no tp system for animals

    will do

  28. @thegoldsmith when i finish my exams and come back on a bit more often we can set this up and keep nothing useful there so raiders and greifers have nothing really to destroy that is not easily replaceble

    Im down for it!

  29. @FishW Im down for it!

    ohh and we can hide a horses and llama ranch close by to profit from it @FishW

  30. Sounds great! We could host maybe llama races to. People pay up front to enter and can buy a llama.

  31. or bet on a llama @FishW

  32. i like how my suggestion for llama parking has become mine and @FishW's plan to set up a llama gambling ring

  33. @thegoldsmith i like how my suggestion for llama parking has become mine and @FishW's plan to set up a llama gambling ring

    ^

  34. @thegoldsmith remember sun steed ranch? we tried...

  35. Why at spawn, park them 2k away from spawn.

  36. @TheForgotten20 @thegoldsmith remember sun steed ranch? we tried...

    i think this time round it will be less ranch more player run trading post/potion bar and restaurant.

  37. @thegoldsmith i think this time round it will be less ranch more player run trading post/potion bar and restaurant.

    Y'all should arm the place this time... At least make it harder to raid (traps, self-destruct, etc.)

  38. @_Confederacy_ Y'all should arm the place this time... At least make it harder to raid (traps, self-destruct, etc.)

    but then you run the risk of someone accidentally blowing the post sky high, and in the process kill many lamas loaded with valuables

  39. @_Confederacy_ Y'all should arm the place this time... At least make it harder to raid (traps, self-destruct, etc.)

    @ardoasms but then you run the risk of someone accidentally blowing the post sky high, and in the process kill many lamas loaded with valuables

    this is why we wont sell valuables and all farms and potions will be located off site

  40. @FishW i found an beginners base that has been abandoned and would serve well as a kitchen in our future business venture. i will remodel when i have time it is close to spawn but llamas cant easily access the spawn from it and is just past the 1k line and is not visible from 1 k so i believe i found our location

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