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  2. 6 years ago

    Working on the engine -image-

  3. Edited 6 years ago by pand1024

    Very nice. If I could offer criticism. Something about the render settings is making for a grainy shadow on the ceiling. Wood texture looks like it doesn't have a normal/bump map. Also the way the wood texture color is changing between the first and second shot makes me think that you are using sRGB I could be wrong. I'm not familar with 3ds max in particular but a lot of 3d modeling software default to sRGB and you should never ever use it because it calculates colors all wrong. That said I could be wrong I am no pro.

    @Carl_Sagan1 Hello guys and girls I just finished this model and i'm excited because it's the best one i have done so far and i'm improving. I know it has nothing to do with Minecraft but im just excited. :) Hope you like it.

  4. @pand1024 Very nice. If I could offer criticism. Something about the render settings is making for a grainy shadow on the ceiling. Wood texture looks like it doesn't have a normal/bump map. Also the way the wood texture color is changing between the first and second shot makes me think that you are using sRGB I could be wrong. I'm not familar with 3ds max in particular but a lot of 3d modeling software default to sRGB and you should never ever use it because it calculates colors all wrong. That said I could be wrong I am no pro.

    Thank you @pand1024

  5. More WIPs
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  6. Looks even better

  7. Thank you! :3

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  9. re did the fan duct -image-
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  10. What program is this again?

  11. Autodesk 3DS Max

  12. 5 years ago

    More updates
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  13. Testing -image-

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