Don't TPA Trap Me #L

  1. 8 years ago

    tsu

    18 Jul 2016 Suspended

    An L for the kids that tried to tpa trap me. #L

  2. Deleted 8 years ago by Blackfish_
  3. Subscribed.

  4. Hehe I tried my best :P

  5. #TeamInactivity

  6. @wblaine128 Hehe I tried my best :P

    I feel you xD i tried this too :/

  7. at least this guy knows how to hold it

  8. can some1 explain how the blaze rod is needed in the brewing stnad?

  9. [deleted]

    18 Jul 2016
    Deleted 8 years ago by CraftyMyner
  10. Edited 8 years ago by TheForgotten20

    i havent played since 1.8 ok? plz explain
    btw
    #L more like #L_s_r

  11. Damn...
    Is this 1.8 or 1.9?

  12. uh..it was about 10 hours ago

  13. @TheForgotten20 uh..it was about 10 hours ago

    Y'all got rekt pretty fast... That plan didn't quite work imfao

  14. @ViciousKangaroo lol what was your trap?

  15. Oh shit, its you in the video @wblaine128 ?

  16. Could have built a better trap blaine in fairness.

    Caw.

  17. @wblaine128 @ViciousKangaroo lol what was your trap?

    A 100 block drop with lava on bottom

  18. Yeah, I acknowledge it sucked Raven. I was built rather hastily haha

  19. @ViciousKangaroo A 100 block drop with lava on bottom

    Wouldn't lava soften the drop?

    @wblaine128 Yeah, I acknowledge it sucked Raven. I was built rather hastily haha

    Pity!

    I think the best trap is one that no one can escape.

  20. @TheDunmerRaven Wouldn't lava soften the drop?

    No, the reason it failed was because of spawn resistance >.<

  21. 8 years ago

    I've been plotting new ones. Not that ill ever get the opportunity to use them again :P

  22. the trap has potential, just needs a little tweaking...

  23. How well does a pitfall trap work? Like you back yourself into a corner ledge of only one block, get them to tp, then knock them off the ledge?

    Do players tp to your exact character position or the nearest rounded block position?

  24. tsu

    18 Jul 2016 Suspended

    No tpa trap can kill me :)

  25. Can I test my next one on you? :)

  26. What if you use a controlled tnt blast to throw someone into the void from the lowest level of the end?

  27. [deleted]

    18 Jul 2016
    Deleted 8 years ago by CraftyMyner
  28. Edited 8 years ago by ardoasms

    take a jump off the end from pretty high up while you accept the tp

  29. @dragon how bout make a singal handed tower dont have anything on you and then tp the person in and push them off ^.^

    They could tp away if they had the time..

  30. or use ender pearls/water bucket.

  31. Most people accept tpas with a weapon in hand and generally don't have epearls prepared... maybe jumping off the tower and accepting would be a good plan.

  32. I always have epearls... just incase I fall somewhere. I pack extra if I tp to someone I don't know.

  33. I don't think anyone (who has any brains) will be trying to trap you anytime soon lol

  34. Edited 8 years ago by Aquafyna

    TPA kills over TPA trap. You can't kill a person with your trap if he knows what he is doing and is prepared. Traps that contains jumping off the ledge aren't efficient for the person could easily teleport out and lava trapping would only be useful if the person doesn't have spawn resistance and or potion of fire resistance

  35. What about throwing them down a pit of 60 zombies? xD

  36. Creepers would be better xD

  37. Hey, a pitfall trap (completely underground lined with walls) with zombies at the bottom would be nearly impossible to escape... plus you'd get all of their equipment.
    You'd just have to make sure the ground is completely covered in zombies (easy with a small surface area) and they can't place anything on nearby walls like water/lava buckets which you can do by making the walls at the bottom stretch back a ways.

    They can't place anything on walls to help, they can't place anything on the ground (easily) to help, they would die from impact immediately (and if they teleport, they can only teleport up high on a wall, resulting in falling again, or they land on the ground covered in zombies)

  38. >:9

  39. Since zombies are immune to negative potions, maybe you can also poison the fuck outta the player and throw harming potions at them. It will kill the player off AND keep the zombies alive

  40. Edited 8 years ago by T0rsion

    Use a gas chamber

    accept the request and once they are there you log and have a friend / alt proceed to bombard them with harming potions fired from dispensers above them. (this is an enclosed area)

    I'm surprised nobody has thought of this.
    It would be very quick leaving a very small amount of time to do anything. And lining the walls with obsidian would make escape something very hard to do.

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