@Dennari43 I think it's because we've come to understand recipe learning as part of the game. Learning how to craft items is a big part of minecraft, it's half the name after all. With the recipe book, the game becomes a whole lot easier on that aspect. We lose all the complexity of crafting and the required knowledge to be good at it. They're basically nerfing that entire area of the game.
I agree. Then it just becomes;
Mine *Fuck it we'll do the rest for you.*
Plus, then it starts to violate the game into being too "linear" and hand hold-y. Which for a sandbox, survival game is not what you want. Part of the fun of Minecraft was discovering what you could make with your own logic and thinking, and the joy that comes when you do. Even then possibly writing it down on paper so you can remember (Like making a map of a videogame world EG. Zelda 1) like I did when I started. When a game does this it's a HUGE turn off for some people. Independence is a core part of the game and taking that independence away is to devalue the game itself. Not having to use it is a dumb argument because new players will be very inclined to use it and not get the joy of finding out how to craft with their own intuition, perhaps then finding the game boring and quitting. See the problem yet? It's like going into a sandbox and the castle already built, with the blueprint right next to it. You lose the fun of building it to start with.
That's my view anyways.