I saw this vaguely mentioned a while back, but nothing formal confirmed by staff. From testing it looks like the server's simulation-distance is set to 2 chunks, is this correct?
I completely understand why that decision has been made if so, especially with a brand new map and all the load that new chunk generation causes. If the above is correct (and based off freezing entities I'm kinda sure it is) is there a potential for it to be gently increased at a future date? The server has been far more stable of late, and perhaps a relaxation, no matter how small, can be tested?